Struct GLContext
Sourcepub struct GLContext { /* private fields */ }Expand description
GLContext wraps an OpenGL context object in a uniform API. As a result
of the limitation on OpenGL context, this object is not thread safe unless
specified and must only be activated in a single thread.
Environment variables:
- GST_GL_API: select which OpenGL API to create and OpenGL context for. Depending on the platform, the available values are ‘opengl’, ‘opengl3’ (core profile), and ‘gles2’. See the the- GLAPIenumeration for more details.
- GST_GL_PLATFORM: select which OpenGL platform to create an OpenGL context with. Depending on the platform and the dependencies available build-time, the available values are, ‘glx’, ‘egl’, ‘cgl’, ‘wgl’, and ‘eagl’
- GST_GL_CONFIG: select the configuration used for creating the OpenGL context and OpenGL surface. Written out as a GstStructure that has been serialized to string. e.g.- GST_GL_CONFIG="gst-gl-context-config,red-size=8,green-size=8,blue-size=8,alpha-size=8,depth-size=16". Not all platforms will support the same level of functionality.
This is an Abstract Base Class, you cannot instantiate it.
§Implements
GLContextExt, gst::prelude::ObjectExt, [trait@glib::ObjectExt], GLContextExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl GLContext
 
impl GLContext
pub const NONE: Option<&'static GLContext> = None
Sourcepub fn current_gl_api(platform: GLPlatform) -> (GLAPI, u32, u32)
 
pub fn current_gl_api(platform: GLPlatform) -> (GLAPI, u32, u32)
If an error occurs, major and minor are not modified and GST_GL_API_NONE is
returned.
§platform
the GLPlatform to retrieve the API for
§Returns
The version supported by the OpenGL context current in the calling
thread or GST_GL_API_NONE
§major
the major version
§minor
the minor version
Source§impl GLContext
 
impl GLContext
Sourcepub unsafe fn new_wrapped<T: IsA<GLDisplay>>(
    display: &T,
    handle: uintptr_t,
    context_type: GLPlatform,
    available_apis: GLAPI,
) -> Option<Self>
 
pub unsafe fn new_wrapped<T: IsA<GLDisplay>>( display: &T, handle: uintptr_t, context_type: GLPlatform, available_apis: GLAPI, ) -> Option<Self>
Wraps an existing OpenGL context into a GLContext.
Note: The caller is responsible for ensuring that the OpenGL context
represented by handle stays alive while the returned GLContext is
active.
context_type must not be GST_GL_PLATFORM_NONE or GST_GL_PLATFORM_ANY
available_apis must not be GST_GL_API_NONE or GST_GL_API_ANY
§display
§handle
the OpenGL context to wrap
§context_type
a GLPlatform specifying the type of context in handle
§available_apis
a GLAPI containing the available OpenGL apis in handle
§Returns
a GLContext wrapping handle
Sourcepub fn current_gl_context(context_type: GLPlatform) -> uintptr_t
 
pub fn current_gl_context(context_type: GLPlatform) -> uintptr_t
§context_type
a GLPlatform specifying the type of context to retrieve
§Returns
The OpenGL context handle current in the calling thread or None
Sourcepub fn proc_address_with_platform(
    context_type: GLPlatform,
    gl_api: GLAPI,
    name: &str,
) -> uintptr_t
 
pub fn proc_address_with_platform( context_type: GLPlatform, gl_api: GLAPI, name: &str, ) -> uintptr_t
Trait Implementations§
Source§impl HasParamSpec for GLContext
 
impl HasParamSpec for GLContext
Source§impl Ord for GLContext
 
impl Ord for GLContext
Source§fn cmp(&self, other: &Self) -> Ordering
 
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for GLContext
 
impl<OT: ObjectType> PartialEq<OT> for GLContext
Source§impl<OT: ObjectType> PartialOrd<OT> for GLContext
 
impl<OT: ObjectType> PartialOrd<OT> for GLContext
Source§impl StaticType for GLContext
 
impl StaticType for GLContext
Source§fn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for GLContext
impl IsA<Object> for GLContext
impl Send for GLContext
impl Sync for GLContext
Auto Trait Implementations§
impl Freeze for GLContext
impl RefUnwindSafe for GLContext
impl Unpin for GLContext
impl UnwindSafe for GLContext
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
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key. Read moreSource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where
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key. Read moreSource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
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key. Read moreSource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,
key. Read moreSource§fn block_signal(&self, handler_id: &SignalHandlerId)
 
fn block_signal(&self, handler_id: &SignalHandlerId)
Source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
 
fn unblock_signal(&self, handler_id: &SignalHandlerId)
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
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fn stop_signal_emission_by_name(&self, signal_name: &str)
Source§fn connect<F>(
    &self,
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    after: bool,
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F,
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read moreSource§unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F,
) -> SignalHandlerId
 
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read moreSource§unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F,
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read moreSource§fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name on this object. Read moreSource§fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure,
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id on this object. Read moreSource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
 
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
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invalidated. An invalidated closure will ignore any calls to
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    R: TryFromClosureReturnValue,
 
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    R: TryFromClosureReturnValue,
Source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
 
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    R: TryFromClosureReturnValue,
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    &self,
    signal_name: &str,
    args: &[Value],
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Source§fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue],
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue],
) -> Rwhere
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    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value],
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    &self,
    signal_id: SignalId,
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    args: &[&dyn ToValue],
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue],
) -> Rwhere
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    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value],
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
 
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
 
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
 
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F,
) -> SignalHandlerId
 
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read moreSource§fn notify(&self, property_name: &str)
 
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    F: FnOnce() + 'static,
Source§fn bind_property<'a, 'f, 't, O>(
    &'a self,
    source_property: &'a str,
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    target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
    O: ObjectType,
 
fn bind_property<'a, 'f, 't, O>(
    &'a self,
    source_property: &'a str,
    target: &'a O,
    target_property: &'a str,
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    O: ObjectType,
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unsafe fn run_dispose(&self)
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    T: HasParamSpec,
 
impl<T> PropertyGet for Twhere
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fn ensure_type()
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fn to_send_value(&self) -> SendValue
SendValue clone of self.