Struct GLBase
Source pub struct GLBaseSrc { /* private fields */ }Expand description
GLBaseSrc handles the nitty gritty details of retrieving an OpenGL
context. It also provided some wrappers around [gst_base::BaseSrc][crate::gst_base::BaseSrc]’s start() and
stop() virtual methods that ensure an OpenGL context is available and
current in the calling thread.
This is an Abstract Base Class, you cannot instantiate it.
§Properties
§timestamp-offset
Readable | Writeable
BaseSrc
§automatic-eos
See [BaseSrcExtManual::set_automatic_eos()][crate::gst_base::prelude::BaseSrcExtManual::set_automatic_eos()]
Readable | Writeable
§blocksize
Readable | Writeable
§do-timestamp
Readable | Writeable
§num-buffers
Readable | Writeable
§typefind
Readable | Writeable
Object
§name
Readable | Writeable | Construct
§parent
The parent of the object. Please note, that when changing the ‘parent’
property, we don’t emit notify and deep-notify
signals due to locking issues. In some cases one can use
GstBin::element-added or GstBin::element-removed signals on the parent to
achieve a similar effect.
Readable | Writeable
§Implements
GLBaseSrcExt, [trait@gst_base::prelude::PushSrcExt], [trait@gst_base::prelude::BaseSrcExt], gst::prelude::ElementExt, gst::prelude::ObjectExt, [trait@glib::ObjectExt]
GLib type: GObject with reference counted clone semantics.
Implementations§
Trait Implementations§
Source§impl HasParamSpec for GLBaseSrc
 
impl HasParamSpec for GLBaseSrc
Source§impl<T: GLBaseSrcImpl> IsSubclassable<T> for GLBaseSrc
 
impl<T: GLBaseSrcImpl> IsSubclassable<T> for GLBaseSrc
Source§fn class_init(klass: &mut Class<Self>)
 
fn class_init(klass: &mut Class<Self>)
Source§fn instance_init(instance: &mut InitializingObject<T>)
 
fn instance_init(instance: &mut InitializingObject<T>)
Source§impl Ord for GLBaseSrc
 
impl Ord for GLBaseSrc
Source§fn cmp(&self, other: &Self) -> Ordering
 
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for GLBaseSrc
 
impl<OT: ObjectType> PartialEq<OT> for GLBaseSrc
Source§impl<OT: ObjectType> PartialOrd<OT> for GLBaseSrc
 
impl<OT: ObjectType> PartialOrd<OT> for GLBaseSrc
Source§impl StaticType for GLBaseSrc
 
impl StaticType for GLBaseSrc
Source§fn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for GLBaseSrc
impl IsA<BaseSrc> for GLBaseSrc
impl IsA<Element> for GLBaseSrc
impl IsA<Object> for GLBaseSrc
impl IsA<PushSrc> for GLBaseSrc
impl Send for GLBaseSrc
impl Sync for GLBaseSrc
Auto Trait Implementations§
impl Freeze for GLBaseSrc
impl RefUnwindSafe for GLBaseSrc
impl Unpin for GLBaseSrc
impl UnwindSafe for GLBaseSrc
Blanket Implementations§
§impl<O> BaseSrcExt for Owhere
    O: IsA<BaseSrc>,
 
impl<O> BaseSrcExt for Owhere
    O: IsA<BaseSrc>,
§fn blocksize(&self) -> u32
 
fn blocksize(&self) -> u32
self will push out with each buffer. Read more§fn buffer_pool(&self) -> Option<BufferPool>
 
fn buffer_pool(&self) -> Option<BufferPool>
§fn does_timestamp(&self) -> bool
 
fn does_timestamp(&self) -> bool
self timestamps outgoing buffers based on the current running_time. Read more§fn negotiate(&self) -> bool
 
fn negotiate(&self) -> bool
GstBaseSrcClass::negotiate fails. Read more§fn new_seamless_segment(&self, start: i64, stop: i64, time: i64) -> bool
 
fn new_seamless_segment(&self, start: i64, stop: i64, time: i64) -> bool
GstBaseSrcClass::create function,
as the stream-lock needs to be held. Read more§fn new_segment(
    &self,
    segment: &FormattedSegment<GenericFormattedValue>,
) -> Result<(), BoolError>
 
fn new_segment( &self, segment: &FormattedSegment<GenericFormattedValue>, ) -> Result<(), BoolError>
GstBaseSrcClass::create function,
as the stream-lock needs to be held. Read more§fn push_segment(
    &self,
    segment: &FormattedSegment<GenericFormattedValue>,
) -> bool
 
fn push_segment( &self, segment: &FormattedSegment<GenericFormattedValue>, ) -> bool
GstBaseSrcClass::create function,
as the stream-lock needs to be held.
This method also requires that an out caps has been configured, so
[set_caps()][Self::set_caps()] needs to have been called before. Read more§fn set_async(&self, async_: bool)
 
fn set_async(&self, async_: bool)
self, no state change will block. The open,
close, start, stop, play and pause virtual methods will be executed in a
different thread and are thus allowed to perform blocking operations. Any
blocking operation should be unblocked with the unlock vmethod. Read more§fn set_automatic_eos(&self, automatic_eos: bool)
 
fn set_automatic_eos(&self, automatic_eos: bool)
§fn set_blocksize(&self, blocksize: u32)
 
fn set_blocksize(&self, blocksize: u32)
self will push out with each buffer. When
blocksize is set to -1, a default length will be used. Read more§fn set_caps(&self, caps: &Caps) -> Result<(), BoolError>
 
fn set_caps(&self, caps: &Caps) -> Result<(), BoolError>
§fn set_do_timestamp(&self, timestamp: bool)
 
fn set_do_timestamp(&self, timestamp: bool)
self to automatically timestamp outgoing buffers based on the
current running_time of the pipeline. This property is mostly useful for live
sources. Read more§fn set_dynamic_size(&self, dynamic: bool)
 
fn set_dynamic_size(&self, dynamic: bool)
dynamic, size is only updated when needed, such as when trying to
read past current tracked size. Otherwise, size is checked for upon each
read. Read more§fn set_format(&self, format: Format)
 
fn set_format(&self, format: Format)
§fn start_complete(&self, ret: impl Into<FlowReturn>)
 
fn start_complete(&self, ret: impl Into<FlowReturn>)
start_complete()][Self::start_complete()] when the start
operation completes either from the same thread or from an asynchronous
helper thread. Read more§fn start_wait(&self) -> Result<FlowSuccess, FlowError>
 
fn start_wait(&self) -> Result<FlowSuccess, FlowError>
§fn wait_playing(&self) -> Result<FlowSuccess, FlowError>
 
fn wait_playing(&self) -> Result<FlowSuccess, FlowError>
GstBaseSrcClass::create method performs its own synchronisation
against the clock it must unblock when going from PLAYING to the PAUSED state
and call this method before continuing to produce the remaining data. Read more§fn is_automatic_eos(&self) -> bool
 
fn is_automatic_eos(&self) -> bool
set_automatic_eos()][Self::set_automatic_eos()]fn num_buffers(&self) -> i32
fn set_num_buffers(&self, num_buffers: i32)
fn is_typefind(&self) -> bool
fn set_typefind(&self, typefind: bool)
fn connect_automatic_eos_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_blocksize_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_do_timestamp_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_num_buffers_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_typefind_notify<F>(&self, f: F) -> SignalHandlerId
§impl<O> BaseSrcExtManual for Owhere
    O: IsA<BaseSrc>,
 
impl<O> BaseSrcExtManual for Owhere
    O: IsA<BaseSrc>,
§fn allocator(&self) -> (Option<Allocator>, AllocationParams)
 
fn allocator(&self) -> (Option<Allocator>, AllocationParams)
BaseSrc][crate::BaseSrc] sub-classes to know the memory allocator
used by the base class and its params. Read morefn segment(&self) -> FormattedSegment<GenericFormattedValue>
fn src_pad(&self) -> &Pad
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Cast for Twhere
    T: ObjectType,
 
impl<T> Cast for Twhere
    T: ObjectType,
Source§fn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,
 
fn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,
T. Read moreSource§fn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,
 
fn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,
T. Read moreSource§fn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: MayDowncastTo<T>,
 
fn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: MayDowncastTo<T>,
T. Read moreSource§fn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: MayDowncastTo<T>,
 
fn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: MayDowncastTo<T>,
T. Read moreSource§fn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,
 
fn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,
T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while upcast will do many checks at compile-time already. downcast will
perform the same checks at runtime as dynamic_cast, but will also ensure some amount of
compile-time safety. Read moreSource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
 
fn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read moreSource§unsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,
T unconditionally. Read moreSource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,
&T unconditionally. Read moreSource§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<O> ElementExt for O
 
impl<O> ElementExt for O
Source§fn abort_state(&self)
 
fn abort_state(&self)
Source§fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
 
fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
self. pad’s parent will be set to self;
see GstObjectExt::set_parent() for refcounting information. Read moreSource§fn change_state(
    &self,
    transition: StateChange,
) -> Result<StateChangeSuccess, StateChangeError>
 
fn change_state( &self, transition: StateChange, ) -> Result<StateChangeSuccess, StateChangeError>
Source§fn continue_state(
    &self,
    ret: impl Into<StateChangeReturn>,
) -> Result<StateChangeSuccess, StateChangeError>
 
fn continue_state( &self, ret: impl Into<StateChangeReturn>, ) -> Result<StateChangeSuccess, StateChangeError>
StateChangeReturn::Success from the state change function. Read moreSource§fn create_all_pads(&self)
 
fn create_all_pads(&self)
Element.Source§fn decorate_stream_id(&self, stream_id: &str) -> GString
 
fn decorate_stream_id(&self, stream_id: &str) -> GString
Source§fn base_time(&self) -> Option<ClockTime>
 
fn base_time(&self) -> Option<ClockTime>
Source§fn clock(&self) -> Option<Clock>
 
fn clock(&self) -> Option<Clock>
set_clock(). Read moreSource§fn compatible_pad(
    &self,
    pad: &impl IsA<Pad>,
    caps: Option<&Caps>,
) -> Option<Pad>
 
fn compatible_pad( &self, pad: &impl IsA<Pad>, caps: Option<&Caps>, ) -> Option<Pad>
Source§fn compatible_pad_template(
    &self,
    compattempl: &PadTemplate,
) -> Option<PadTemplate>
 
fn compatible_pad_template( &self, compattempl: &PadTemplate, ) -> Option<PadTemplate>
self that is compatible with compattempl.
Pads from compatible templates can be linked together. Read moreSource§fn context(&self, context_type: &str) -> Option<Context>
 
fn context(&self, context_type: &str) -> Option<Context>
context_type set on the element or NULL. Read moreSource§fn factory(&self) -> Option<ElementFactory>
 
fn factory(&self) -> Option<ElementFactory>
Source§fn start_time(&self) -> Option<ClockTime>
 
fn start_time(&self) -> Option<ClockTime>
Source§fn state(
    &self,
    timeout: impl Into<Option<ClockTime>>,
) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
 
fn state( &self, timeout: impl Into<Option<ClockTime>>, ) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
Source§fn static_pad(&self, name: &str) -> Option<Pad>
 
fn static_pad(&self, name: &str) -> Option<Pad>
self by name. This version only retrieves
already-existing (i.e. ‘static’) pads. Read moreSource§fn is_locked_state(&self) -> bool
 
fn is_locked_state(&self) -> bool
State::Null. Read moreSource§fn lost_state(&self)
 
fn lost_state(&self)
state() will return StateChangeReturn::Async. Read moreSource§fn no_more_pads(&self)
 
fn no_more_pads(&self)
PadPresence::Sometimes
pad templates use this in combination with autopluggers to figure out that
the element is done initializing its pads. Read moreSource§fn provide_clock(&self) -> Option<Clock>
 
fn provide_clock(&self) -> Option<Clock>
Source§fn release_request_pad(&self, pad: &impl IsA<Pad>)
 
fn release_request_pad(&self, pad: &impl IsA<Pad>)
request_pad(). Read moreSource§fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
 
fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
pad from self. pad will be destroyed if it has not been
referenced elsewhere using GstObjectExt::unparent(). Read moreSource§fn request_pad(
    &self,
    templ: &PadTemplate,
    name: Option<&str>,
    caps: Option<&Caps>,
) -> Option<Pad>
 
fn request_pad( &self, templ: &PadTemplate, name: Option<&str>, caps: Option<&Caps>, ) -> Option<Pad>
ElementFactory::static_pad_templates(). Read moreSource§fn set_base_time(&self, time: ClockTime)
 
fn set_base_time(&self, time: ClockTime)
base_time(). Read moreSource§fn set_bus(&self, bus: Option<&Bus>)
 
fn set_bus(&self, bus: Option<&Bus>)
Source§fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
 
fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
Source§fn set_context(&self, context: &Context)
 
fn set_context(&self, context: &Context)
Source§fn set_locked_state(&self, locked_state: bool) -> bool
 
fn set_locked_state(&self, locked_state: bool) -> bool
Source§fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
 
fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
Source§fn set_state(
    &self,
    state: State,
) -> Result<StateChangeSuccess, StateChangeError>
 
fn set_state( &self, state: State, ) -> Result<StateChangeSuccess, StateChangeError>
Source§fn unlink(&self, dest: &impl IsA<Element>)
 
fn unlink(&self, dest: &impl IsA<Element>)
Source§fn unlink_pads(
    &self,
    srcpadname: &str,
    dest: &impl IsA<Element>,
    destpadname: &str,
)
 
fn unlink_pads( &self, srcpadname: &str, dest: &impl IsA<Element>, destpadname: &str, )
Source§fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
 
fn connect_no_more_pads<F>(&self, f: F) -> SignalHandlerId
Source§fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
 
fn connect_pad_added<F>(&self, f: F) -> SignalHandlerId
Pad has been added to the element. Note that this signal will
usually be emitted from the context of the streaming thread. Also keep in
mind that if you add new elements to the pipeline in the signal handler
you will need to set them to the desired target state with
set_state() or sync_state_with_parent(). Read moreSource§fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
 
fn connect_pad_removed<F>(&self, f: F) -> SignalHandlerId
Source§impl<O> ElementExtManual for O
 
impl<O> ElementExtManual for O
fn element_class(&self) -> &Class<Element>
fn current_state(&self) -> State
fn pending_state(&self) -> State
Source§fn query(&self, query: &mut QueryRef) -> bool
 
fn query(&self, query: &mut QueryRef) -> bool
Source§fn send_event(&self, event: impl Into<Event>) -> bool
 
fn send_event(&self, event: impl Into<Event>) -> bool
Source§fn pad_template(&self, name: &str) -> Option<PadTemplate>
 
fn pad_template(&self, name: &str) -> Option<PadTemplate>
self with the given name. Read moreSource§fn pad_template_list(&self) -> List<PadTemplate>
 
fn pad_template_list(&self) -> List<PadTemplate>
self. The
list must not be modified by the calling code. Read moreSource§fn message_full<T>(
    &self,
    type_: ElementMessageType,
    code: T,
    message: Option<&str>,
    debug: Option<&str>,
    file: &str,
    function: &str,
    line: u32,
)where
    T: MessageErrorDomain,
 
fn message_full<T>(
    &self,
    type_: ElementMessageType,
    code: T,
    message: Option<&str>,
    debug: Option<&str>,
    file: &str,
    function: &str,
    line: u32,
)where
    T: MessageErrorDomain,
fn set_element_flags(&self, flags: ElementFlags)
fn unset_element_flags(&self, flags: ElementFlags)
fn element_flags(&self) -> ElementFlags
Source§fn message_full_with_details<T>(
    &self,
    type_: ElementMessageType,
    code: T,
    message: Option<&str>,
    debug: Option<&str>,
    file: &str,
    function: &str,
    line: u32,
    structure: Structure,
)where
    T: MessageErrorDomain,
 
fn message_full_with_details<T>(
    &self,
    type_: ElementMessageType,
    code: T,
    message: Option<&str>,
    debug: Option<&str>,
    file: &str,
    function: &str,
    line: u32,
    structure: Structure,
)where
    T: MessageErrorDomain,
fn post_error_message(&self, msg: ErrorMessage)
Source§fn iterate_pads(&self) -> Iterator<Pad>
 
fn iterate_pads(&self) -> Iterator<Pad>
self’s pads. The iterator should
be freed after usage. Also more specialized iterators exists such as
iterate_src_pads() or iterate_sink_pads(). Read moreSource§fn iterate_sink_pads(&self) -> Iterator<Pad>
 
fn iterate_sink_pads(&self) -> Iterator<Pad>
self’s sink pads. Read moreSource§fn iterate_src_pads(&self) -> Iterator<Pad>
 
fn iterate_src_pads(&self) -> Iterator<Pad>
self’s source pads. Read morefn pads(&self) -> Vec<Pad>
fn sink_pads(&self) -> Vec<Pad>
fn src_pads(&self) -> Vec<Pad>
Source§fn foreach_pad<F>(&self, func: F)
 
fn foreach_pad<F>(&self, func: F)
func with user_data for each of self’s pads. func will be called
exactly once for each pad that exists at the time of this call, unless
one of the calls to func returns false in which case we will stop
iterating pads and return early. If new pads are added or pads are removed
while pads are being iterated, this will not be taken into account until
next time this function is used. Read moreSource§fn foreach_sink_pad<F>(&self, func: F)
 
fn foreach_sink_pad<F>(&self, func: F)
func with user_data for each of self’s sink pads. func will be
called exactly once for each sink pad that exists at the time of this call,
unless one of the calls to func returns false in which case we will stop
iterating pads and return early. If new sink pads are added or sink pads
are removed while the sink pads are being iterated, this will not be taken
into account until next time this function is used. Read moreSource§fn foreach_src_pad<F>(&self, func: F)
 
fn foreach_src_pad<F>(&self, func: F)
func with user_data for each of self’s source pads. func will be
called exactly once for each source pad that exists at the time of this call,
unless one of the calls to func returns false in which case we will stop
iterating pads and return early. If new source pads are added or source pads
are removed while the source pads are being iterated, this will not be taken
into account until next time this function is used. Read morefn num_pads(&self) -> u16
fn num_sink_pads(&self) -> u16
fn num_src_pads(&self) -> u16
Source§fn add_property_deep_notify_watch(
    &self,
    property_name: Option<&str>,
    include_value: bool,
) -> NotifyWatchId
 
fn add_property_deep_notify_watch( &self, property_name: Option<&str>, include_value: bool, ) -> NotifyWatchId
property_name Read moreSource§fn add_property_notify_watch(
    &self,
    property_name: Option<&str>,
    include_value: bool,
) -> NotifyWatchId
 
fn add_property_notify_watch( &self, property_name: Option<&str>, include_value: bool, ) -> NotifyWatchId
property_name Read moreSource§fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
 
fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
watch_id Read moreSource§fn query_convert<U>(&self, src_val: impl FormattedValue) -> Option<U>where
    U: SpecificFormattedValueFullRange,
 
fn query_convert<U>(&self, src_val: impl FormattedValue) -> Option<U>where
    U: SpecificFormattedValueFullRange,
fn query_convert_generic( &self, src_val: impl FormattedValue, dest_format: Format, ) -> Option<GenericFormattedValue>
Source§fn query_duration<T>(&self) -> Option<T>where
    T: SpecificFormattedValueIntrinsic,
 
fn query_duration<T>(&self) -> Option<T>where
    T: SpecificFormattedValueIntrinsic,
fn query_duration_generic( &self, format: Format, ) -> Option<GenericFormattedValue>
Source§fn query_position<T>(&self) -> Option<T>where
    T: SpecificFormattedValueIntrinsic,
 
fn query_position<T>(&self) -> Option<T>where
    T: SpecificFormattedValueIntrinsic,
fn query_position_generic( &self, format: Format, ) -> Option<GenericFormattedValue>
Source§fn seek<V>(
    &self,
    rate: f64,
    flags: SeekFlags,
    start_type: SeekType,
    start: V,
    stop_type: SeekType,
    stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
    V: FormattedValue,
 
fn seek<V>(
    &self,
    rate: f64,
    flags: SeekFlags,
    start_type: SeekType,
    start: V,
    stop_type: SeekType,
    stop: impl CompatibleFormattedValue<V>,
) -> Result<(), BoolError>where
    V: FormattedValue,
gst_event_new_seek() for the details of
the parameters. The seek event is sent to the element using
send_event(). Read moreSource§fn seek_simple(
    &self,
    seek_flags: SeekFlags,
    seek_pos: impl FormattedValue,
) -> Result<(), BoolError>
 
fn seek_simple( &self, seek_flags: SeekFlags, seek_pos: impl FormattedValue, ) -> Result<(), BoolError>
seek(). Read moreSource§fn call_async<F>(&self, func: F)
 
fn call_async<F>(&self, func: F)
func from another thread and passes user_data to it. This is to be
used for cases when a state change has to be performed from a streaming
thread, directly via ElementExt::set_state() or indirectly e.g. via SEEK
events. Read morefn call_async_future<F, T>( &self, func: F, ) -> Pin<Box<dyn Future<Output = T> + Send>>
Source§fn current_running_time(&self) -> Option<ClockTime>
 
fn current_running_time(&self) -> Option<ClockTime>
Source§fn current_clock_time(&self) -> Option<ClockTime>
 
fn current_clock_time(&self) -> Option<ClockTime>
Source§fn request_pad_simple(&self, name: &str) -> Option<Pad>
 
fn request_pad_simple(&self, name: &str) -> Option<Pad>
request_pad_simple() aims at making it more explicit it is
a simplified ElementExt::request_pad(). Read moreSource§fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
 
fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
self to dest. The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
Such pads need to be released manually when unlinking.
If multiple links are possible, only one is established. Read moreSource§fn link_filtered(
    &self,
    dest: &impl IsA<Element>,
    filter: &Caps,
) -> Result<(), BoolError>
 
fn link_filtered( &self, dest: &impl IsA<Element>, filter: &Caps, ) -> Result<(), BoolError>
self to dest using the given caps as filtercaps.
The link must be from source to
destination; the other direction will not be tried. The function looks for
existing pads that aren’t linked yet. It will request new pads if necessary.
If multiple links are possible, only one is established. Read moreSource§fn link_pads(
    &self,
    srcpadname: Option<&str>,
    dest: &impl IsA<Element>,
    destpadname: Option<&str>,
) -> Result<(), BoolError>
 
fn link_pads( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, ) -> Result<(), BoolError>
Source§fn link_pads_filtered(
    &self,
    srcpadname: Option<&str>,
    dest: &impl IsA<Element>,
    destpadname: Option<&str>,
    filter: &Caps,
) -> Result<(), BoolError>
 
fn link_pads_filtered( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, filter: &Caps, ) -> Result<(), BoolError>
caps
is not None, makes sure that the caps of the link is a subset of caps. Read moreSource§fn link_pads_full(
    &self,
    srcpadname: Option<&str>,
    dest: &impl IsA<Element>,
    destpadname: Option<&str>,
    flags: PadLinkCheck,
) -> Result<(), BoolError>
 
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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
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    &'a self,
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Source§fn ensure_type()
 
fn ensure_type()
Source§impl<T> ToSendValue for T
 
impl<T> ToSendValue for T
Source§fn to_send_value(&self) -> SendValue
 
fn to_send_value(&self) -> SendValue
SendValue clone of self.