Struct GstGL
Source #[repr(C)]pub struct GstGLShaderClass {
    pub parent_class: GstObjectClass,
}Fields§
§parent_class: GstObjectClassTrait Implementations§
Source§impl Clone for GstGLShaderClass
 
impl Clone for GstGLShaderClass
Source§fn clone(&self) -> GstGLShaderClass
 
fn clone(&self) -> GstGLShaderClass
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for GstGLShaderClass
 
impl Debug for GstGLShaderClass
impl Copy for GstGLShaderClass
Auto Trait Implementations§
impl Freeze for GstGLShaderClass
impl RefUnwindSafe for GstGLShaderClass
impl !Send for GstGLShaderClass
impl !Sync for GstGLShaderClass
impl Unpin for GstGLShaderClass
impl UnwindSafe for GstGLShaderClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more