Struct GstValidate Scenario Class
Source #[repr(C)]pub struct GstValidateScenarioClass {
pub parent_class: GstObjectClass,
pub _gst_reserved: [gpointer; 4],
}Fields§
§parent_class: GstObjectClass§_gst_reserved: [gpointer; 4]Trait Implementations§
Source§impl Clone for GstValidateScenarioClass
impl Clone for GstValidateScenarioClass
Source§fn clone(&self) -> GstValidateScenarioClass
fn clone(&self) -> GstValidateScenarioClass
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GstValidateScenarioClass
Auto Trait Implementations§
impl !Send for GstValidateScenarioClass
impl !Sync for GstValidateScenarioClass
impl Freeze for GstValidateScenarioClass
impl RefUnwindSafe for GstValidateScenarioClass
impl Unpin for GstValidateScenarioClass
impl UnsafeUnpin for GstValidateScenarioClass
impl UnwindSafe for GstValidateScenarioClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more