Struct GstGL Renderbuffer Allocator
Source #[repr(C)]pub struct GstGLRenderbufferAllocator {
pub parent: GstGLBaseMemoryAllocator,
pub _padding: [gpointer; 4],
}Fields§
§parent: GstGLBaseMemoryAllocator§_padding: [gpointer; 4]Trait Implementations§
Source§impl Clone for GstGLRenderbufferAllocator
impl Clone for GstGLRenderbufferAllocator
Source§fn clone(&self) -> GstGLRenderbufferAllocator
fn clone(&self) -> GstGLRenderbufferAllocator
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GstGLRenderbufferAllocator
Auto Trait Implementations§
impl !Send for GstGLRenderbufferAllocator
impl !Sync for GstGLRenderbufferAllocator
impl Freeze for GstGLRenderbufferAllocator
impl RefUnwindSafe for GstGLRenderbufferAllocator
impl Unpin for GstGLRenderbufferAllocator
impl UnsafeUnpin for GstGLRenderbufferAllocator
impl UnwindSafe for GstGLRenderbufferAllocator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more