Struct GstGL Memory Allocator
Source #[repr(C)]pub struct GstGLMemoryAllocator {
pub parent: GstGLBaseMemoryAllocator,
pub _padding: [gpointer; 4],
}Fields§
§parent: GstGLBaseMemoryAllocator§_padding: [gpointer; 4]Trait Implementations§
Source§impl Clone for GstGLMemoryAllocator
impl Clone for GstGLMemoryAllocator
Source§fn clone(&self) -> GstGLMemoryAllocator
fn clone(&self) -> GstGLMemoryAllocator
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GstGLMemoryAllocator
Auto Trait Implementations§
impl !Send for GstGLMemoryAllocator
impl !Sync for GstGLMemoryAllocator
impl Freeze for GstGLMemoryAllocator
impl RefUnwindSafe for GstGLMemoryAllocator
impl Unpin for GstGLMemoryAllocator
impl UnsafeUnpin for GstGLMemoryAllocator
impl UnwindSafe for GstGLMemoryAllocator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more