Struct GstGL Framebuffer Class
Source #[repr(C)]pub struct GstGLFramebufferClass {
pub object_class: GstObjectClass,
pub _padding: [gpointer; 4],
}Fields§
§object_class: GstObjectClass§_padding: [gpointer; 4]Trait Implementations§
Source§impl Clone for GstGLFramebufferClass
impl Clone for GstGLFramebufferClass
Source§fn clone(&self) -> GstGLFramebufferClass
fn clone(&self) -> GstGLFramebufferClass
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GstGLFramebufferClass
Auto Trait Implementations§
impl !Send for GstGLFramebufferClass
impl !Sync for GstGLFramebufferClass
impl Freeze for GstGLFramebufferClass
impl RefUnwindSafe for GstGLFramebufferClass
impl Unpin for GstGLFramebufferClass
impl UnsafeUnpin for GstGLFramebufferClass
impl UnwindSafe for GstGLFramebufferClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more