Trait GLBase SrcImpl
Source pub trait GLBaseSrcImpl: PushSrcImpl + ObjectSubclass<Type: IsA<GLBaseSrc>> {
const SUPPORTED_GL_API: GLAPI;
// Provided methods
fn gl_start(&self) -> Result<(), LoggableError> { ... }
fn gl_stop(&self) { ... }
fn fill_gl_memory(&self, memory: &GLMemory) -> Result<(), LoggableError> { ... }
}Required Associated Constants§
const SUPPORTED_GL_API: GLAPI
Provided Methods§
Sourcefn gl_start(&self) -> Result<(), LoggableError>
fn gl_start(&self) -> Result<(), LoggableError>
called in the GL thread to setup the element GL state.
Sourcefn fill_gl_memory(&self, memory: &GLMemory) -> Result<(), LoggableError>
fn fill_gl_memory(&self, memory: &GLMemory) -> Result<(), LoggableError>
called in the GL thread to fill the current video texture.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".