GESEffect
Currently we only support effects with N sinkpads and one single srcpad.
Apart from gesaudiomixer
and gescompositor
which can be used as effects
and where sinkpads will be requested as needed based on the timeline topology
GES will always request at most one sinkpad per effect (when required).
Note: GES always adds converters (
audioconvert ! audioresample ! audioconvert
for audio effects andvideoconvert
for video effects) to make it simpler for end users.
GESEffect
GObject ╰──GInitiallyUnowned ╰──GESTimelineElement ╰──GESTrackElement ╰──GESOperation ╰──GESBaseEffect ╰──GESEffect
Class structure
GESEffectClass
GES.EffectClass
GES.EffectClass
GES.Effect
GObject.Object ╰──GObject.InitiallyUnowned ╰──GES.TimelineElement ╰──GES.TrackElement ╰──GES.Operation ╰──GES.BaseEffect ╰──GES.Effect
GES.Effect
GObject.Object ╰──GObject.InitiallyUnowned ╰──GES.TimelineElement ╰──GES.TrackElement ╰──GES.Operation ╰──GES.BaseEffect ╰──GES.Effect
Constructors
ges_effect_new
GESEffect * ges_effect_new (const gchar * bin_description)
Creates a new GESEffect from the description of the bin. It should be possible to determine the type of the effect through the element 'klass' metadata of the GstElements that will be created. In that corner case, you should use: ges_asset_request (GES_TYPE_EFFECT, "audio your ! bin ! description", NULL); and extract that asset to be in full control.
Parameters:
bin_description
–
The gst-launch like bin description of the effect
GES.Effect.prototype.new
function GES.Effect.prototype.new(bin_description: String): {
// javascript wrapper for 'ges_effect_new'
}
Creates a new GES.Effect from the description of the bin. It should be possible to determine the type of the effect through the element 'klass' metadata of the GstElements that will be created. In that corner case, you should use: GES.Asset.prototype.request (GES_TYPE_EFFECT, "audio your ! bin ! description", NULL); and extract that asset to be in full control.
Parameters:
The gst-launch like bin description of the effect
a newly created GES.Effect, or null if something went wrong.
GES.Effect.new
def GES.Effect.new (bin_description):
#python wrapper for 'ges_effect_new'
Creates a new GES.Effect from the description of the bin. It should be possible to determine the type of the effect through the element 'klass' metadata of the GstElements that will be created. In that corner case, you should use: GES.Asset.request (GES_TYPE_EFFECT, "audio your ! bin ! description", NULL); and extract that asset to be in full control.
Parameters:
The gst-launch like bin description of the effect
a newly created GES.Effect, or None if something went wrong.
Class Methods
ges_effect_class_register_rate_property
gboolean ges_effect_class_register_rate_property (GESEffectClass * klass, const gchar * element_name, const gchar * property_name)
Register an element that can change the rate at which media is playing. The property type must be float or double, and must be a factor of the rate, i.e. a value of 2.0 must mean that the media plays twice as fast. Several properties may be registered for a single element type, provided they all contribute to the rate as independent factors. For example, this is true for the "GstPitch::rate" and "GstPitch::tempo" properties. These are already registered by default in GES, along with rate for videorate and rate for scaletempo.
If such a rate property becomes a child property of a GESEffect upon its creation (the element is part of its bin-description), it will be automatically registered as a time property (see ges_base_effect_register_time_property) and will have its time translation functions set (see ges_base_effect_set_time_translation_funcs) to use the overall rate of the rate properties. Note that if an effect contains a rate property as well as a non-rate time property, you should ensure to set the time translation functions to some other methods using ges_base_effect_set_time_translation_funcs.
Note, you can obtain a reference to the GESEffectClass using
GES_EFFECT_CLASS (g_type_class_ref (GES_TYPE_EFFECT));
Parameters:
klass
–
Instance of the GESEffectClass
element_name
–
The GstElementFactory name of the element that changes the rate
property_name
–
The name of the property that changes the rate
GES.EffectClass.prototype.register_rate_property
function GES.EffectClass.prototype.register_rate_property(klass: GES.EffectClass, element_name: String, property_name: String): {
// javascript wrapper for 'ges_effect_class_register_rate_property'
}
Register an element that can change the rate at which media is playing. The property type must be float or double, and must be a factor of the rate, i.e. a value of 2.0 must mean that the media plays twice as fast. Several properties may be registered for a single element type, provided they all contribute to the rate as independent factors. For example, this is true for the "GstPitch::rate" and "GstPitch::tempo" properties. These are already registered by default in GES, along with rate (not introspectable) for videorate (not introspectable) and rate (not introspectable) for scaletempo (not introspectable).
If such a rate property becomes a child property of a GES.Effect upon its creation (the element is part of its bin-description), it will be automatically registered as a time property (see GES.BaseEffect.prototype.register_time_property) and will have its time translation functions set (see GES.BaseEffect.prototype.set_time_translation_funcs) to use the overall rate of the rate properties. Note that if an effect contains a rate property as well as a non-rate time property, you should ensure to set the time translation functions to some other methods using GES.BaseEffect.prototype.set_time_translation_funcs.
Note, you can obtain a reference to the GESEffectClass using
GES_EFFECT_CLASS (g_type_class_ref (GES_TYPE_EFFECT));
Parameters:
Instance of the GESEffectClass
The Gst.ElementFactory name of the element that changes the rate
The name of the property that changes the rate
Properties
bin-description
“bin-description” gchar *
The description of the effect bin with a gst-launch-style pipeline description.
Example: "videobalance saturation=1.5 hue=+0.5"
Flags : Read / Write / Construct Only
bin-description
“bin-description” String
The description of the effect bin with a gst-launch-style pipeline description.
Example: "videobalance saturation=1.5 hue=+0.5"
Flags : Read / Write / Construct Only
bin_description
“self.props.bin_description” str
The description of the effect bin with a gst-launch-style pipeline description.
Example: "videobalance saturation=1.5 hue=+0.5"
Flags : Read / Write / Construct Only
Constants
GES_TYPE_EFFECT
#define GES_TYPE_EFFECT ges_effect_get_type()
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