Live sources

A live source is a source that cannot be arbitrarily PAUSED without losing data.

A live source such as an element capturing audio or video, needs to be handled in a special way. It does not make sense to start the dataflow in the PAUSED state for those devices as the user might wait a long time between going from PAUSED to PLAYING, making the previously captured buffers irrelevant.

A live source therefore only produces buffers in the PLAYING state. This has implications for sinks waiting for a buffer to complete the preroll state since such a buffer might never arrive.

Live sources return NO_PREROLL when going to the PAUSED state to inform the bin/pipeline that this element will not be able to produce data in the PAUSED state. NO_PREROLL should be returned for both READY→PAUSED and PLAYING→PAUSED.

When performing a get_state() on a bin with a non-zero timeout value, the bin must be sure that there are no live sources in the pipeline because otherwise, get_state() would block on the sinks.

A GstBin therefore always performs a zero-timeout get_state() on its elements to discover the NO_PREROLL (and ERROR) elements before performing a blocking wait.

Scheduling

Live sources will not produce data in the PAUSED state. They block in get_range() or in the loop function until they go to PLAYING.

Latency

The live source timestamps its data with the time of the clock when the data was captured. Normally, it will take some time to capture the first sample of data and the last one. This means that when the buffer arrives at the sink, it will already be late and will be dropped.

The latency is the time it takes to construct one buffer of data and it's exposed with a LATENCY query.

See latency

Timestamps

Live sources always timestamp their buffers with the running_time of the pipeline. This is needed to be able to match the timestamps of different live sources in order to synchronize them.

This is in contrast to non-live sources, which timestamp their buffers starting from running_time 0.

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