d3d12h264dec

A Direct3D12 based H.264 video decoder

Example launch line

gst-launch-1.0 filesrc location=/path/to/h264/file ! parsebin ! d3d12h264dec ! videoconvert ! autovideosink

Hierarchy

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstElement
                ╰──GstVideoDecoder
                    ╰──GstH264Decoder
                        ╰──GstDxvaH264Decoder
                            ╰──d3d12h264dec

Factory details

Authors: – Seungha Yang

Classification:Codec/Decoder/Video/Hardware

Rank – none

Plugin – d3d12

Package – GStreamer Bad Plug-ins

Pad Templates

sink

video/x-h264:
  stream-format: { (string)avc, (string)avc3, (string)byte-stream }
      alignment: au
        profile: { (string)high, (string)progressive-high, (string)constrained-high, (string)main, (string)constrained-baseline, (string)baseline }
          width: [ 1, 4096 ]
         height: [ 1, 4096 ]

Presencealways

Directionsink

Object typeGstPad


src

video/x-raw(memory:D3D12Memory):
         format: NV12
          width: [ 1, 4096 ]
         height: [ 1, 4096 ]
video/x-raw:
         format: NV12
          width: [ 1, 4096 ]
         height: [ 1, 4096 ]

Presencealways

Directionsrc

Object typeGstPad


Properties

adapter-luid

“adapter-luid” gint64

DXGI Adapter LUID (Locally Unique Identifier) of created device

Flags : Read

Default value : 0


device-id

“device-id” guint

DXGI Device ID

Flags : Read

Default value : 0


vendor-id

“vendor-id” guint

DXGI Vendor ID

Flags : Read

Default value : 0


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