d3d11deinterlaceelement

Deinterlacing interlaced video frames to progressive video frames by using ID3D11VideoProcessor API. Depending on the hardware it runs on, this element will only support a very limited set of video formats. Use d3d11deinterlace instead, which will take care of conversion.

Hierarchy

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstElement
                ╰──GstBaseTransform
                    ╰──d3d11deinterlaceelement

Factory details

Authors: – Seungha Yang

Classification:Filter/Effect/Video/Deinterlace/Hardware

Rank – none

Plugin – d3d11

Package – GStreamer Bad Plug-ins

Pad Templates

sink

video/x-raw(memory:D3D11Memory):
         format: { NV12, P010_10LE }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]

video/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):
         format: { NV12, P010_10LE }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]

Presencealways

Directionsink

Object typeGstPad


src

video/x-raw(memory:D3D11Memory):
         format: { NV12, P010_10LE }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]

video/x-raw(memory:D3D11Memory, meta:GstVideoOverlayComposition):
         format: { NV12, P010_10LE }
          width: [ 1, 16384 ]
         height: [ 1, 16384 ]

Presencealways

Directionsrc

Object typeGstPad


Properties

adapter

“adapter” guint

DXGI Adapter index for creating device

Flags : Read

Default value : 0


device-id

“device-id” guint

DXGI Device ID

Flags : Read

Default value : 0


method

“method” GstD3D11DeinterlaceMethod *

Deinterlace Method. Use can set multiple methods as a flagset and element will select one of method automatically. If deinterlacing device failed to deinterlace with given mode, fallback might happen by the device

Flags : Read / Write

Default value : mocomp+adaptive+bob+blend


supported-methods

“supported-methods” GstD3D11DeinterlaceMethod *

Set of supported deinterlace methods by device

Flags : Read

Default value : mocomp+adaptive+bob+blend


vendor-id

“vendor-id” guint

DXGI Vendor ID

Flags : Read

Default value : 0


Named constants

GstD3D11DeinterlaceMethod

Deinterlacing method

Members

blend (0x00000001) – Blend: Blending top/bottom field pictures into one frame. Framerate will be preserved (e.g., 60i -> 30p)
bob (0x00000002) – Bob: Interpolating missing lines by using the adjacent lines. Framerate will be doubled (e,g, 60i -> 60p)
adaptive (0x00000004) – Adaptive: Interpolating missing lines by using spatial/temporal references. Framerate will be doubled (e,g, 60i -> 60p)
mocomp (0x00000008) – Motion Compensation: Recreating missing lines by using motion vector. Framerate will be doubled (e,g, 60i -> 60p)

Since : 1.20


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