In this part we will cover the more advanced features of GStreamer. With the basics you learned in the previous part you should be able to create a simple application. However, GStreamer provides much more candy than just the basics of playing back audio files. In this chapter, you will learn more of the low-level features and internals of GStreamer.
Some parts of this part will serve mostly as an explanation of how GStreamer works internally; they are not actually needed for actual application development. This includes chapters such as the ones covering scheduling, autoplugging and synchronization. Other chapters, however, discuss more advanced ways of pipeline-application interaction, and can turn out to be very useful for certain applications. This includes the chapters on metadata, querying and events, interfaces, dynamic parameters and pipeline data manipulation.
Table of Contents