glfilterglass

Map textures on moving glass.

Examples

 gst-launch-1.0 -v videotestsrc ! glfilterglass ! glimagesink

A pipeline inspired from http://www.mdk.org.pl/2007/11/17/gl-colorspace-conversions FBO is required.

 gst-launch-1.0 -v videotestsrc ! glfilterglass ! video/x-raw, width=640, height=480 ! glimagesink

The scene is greater than the input size.

Hierarchy

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstElement
                ╰──GstBaseTransform
                    ╰──GstGLBaseFilter
                        ╰──GstGLFilter
                            ╰──glfilterglass

Factory details

Authors: – Julien Isorce

Classification:Filter/Effect/Video

Rank – none

Plugin – opengl

Package – GStreamer Base Plug-ins

Pad Templates

sink

video/x-raw(ANY):
         format: RGBA
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]
 texture-target: 2D

video/x-raw(memory:GLMemory):
         format: RGBA
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]
 texture-target: 2D

Presencealways

Directionsink

Object typeGstPad


src

video/x-raw(memory:GLMemory):
         format: RGBA
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]
 texture-target: 2D

video/x-raw(ANY):
         format: RGBA
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]
 texture-target: 2D

Presencealways

Directionsrc

Object typeGstPad


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