glcolorconvert

Converts between color spaces using OpenGL shaders

Hierarchy

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstElement
                ╰──GstBaseTransform
                    ╰──GstGLBaseFilter
                        ╰──glcolorconvert

Factory details

Authors: – Matthew Waters

Classification:Filter/Converter/Video

Rank – none

Plugin – opengl

Package – GStreamer Base Plug-ins

Pad Templates

sink

video/x-raw(memory:GLMemory):
         format: { RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, GBRA, GBR, RGBP, BGRP, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, NV16, NV61, YUY2, UYVY, Y210, AYUV, VUYA, Y410, A444, A422, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16, ARGB64, A420, AV12, NV12_16L32S, NV12_4L4, RBGA, RGBA64_LE, BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE, A444_16LE, A422_16LE, A420_16LE, A444_12LE, A422_12LE, A420_12LE, A420_10LE, A422_10LE, A444_10LE, I420_12LE, I420_10LE }
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]
 texture-target: { (string)2D, (string)rectangle, (string)external-oes }

video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition):
         format: { RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, GBRA, GBR, RGBP, BGRP, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, NV16, NV61, YUY2, UYVY, Y210, AYUV, VUYA, Y410, A444, A422, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16, ARGB64, A420, AV12, NV12_16L32S, NV12_4L4, RBGA, RGBA64_LE, BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE, A444_16LE, A422_16LE, A420_16LE, A444_12LE, A422_12LE, A420_12LE, A420_10LE, A422_10LE, A444_10LE, I420_12LE, I420_10LE }
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]
 texture-target: { (string)2D, (string)rectangle, (string)external-oes }

video/x-raw(memory:DMABuf):
         format: DMA_DRM
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]

Presencealways

Directionsink

Object typeGstPad


src

video/x-raw(memory:GLMemory):
         format: { RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, GBRA, GBR, RGBP, BGRP, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, NV16, NV61, YUY2, UYVY, Y210, AYUV, VUYA, Y410, A444, A422, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16, ARGB64, A420, AV12, NV12_16L32S, NV12_4L4, RBGA, RGBA64_LE, BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE, A444_16LE, A422_16LE, A420_16LE, A444_12LE, A422_12LE, A420_12LE, A420_10LE, A422_10LE, A444_10LE, I420_12LE, I420_10LE }
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]
 texture-target: { (string)2D, (string)rectangle, (string)external-oes }

video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition):
         format: { RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, GBRA, GBR, RGBP, BGRP, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, NV16, NV61, YUY2, UYVY, Y210, AYUV, VUYA, Y410, A444, A422, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16, ARGB64, A420, AV12, NV12_16L32S, NV12_4L4, RBGA, RGBA64_LE, BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE, A444_16LE, A422_16LE, A420_16LE, A444_12LE, A422_12LE, A420_12LE, A420_10LE, A422_10LE, A444_10LE, I420_12LE, I420_10LE }
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]
 texture-target: { (string)2D, (string)rectangle, (string)external-oes }

video/x-raw(memory:DMABuf):
         format: DMA_DRM
          width: [ 1, 2147483647 ]
         height: [ 1, 2147483647 ]
      framerate: [ 0/1, 2147483647/1 ]

Presencealways

Directionsrc

Object typeGstPad


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