GstGLDisplay

GstGLDisplay represents a connection to the underlying windowing system. Elements are required to make use of GstContext to share and propagate a GstGLDisplay.

There are a number of environment variables that influence the choice of platform and window system specific functionality.

  • GST_GL_WINDOW influences the window system to use. Common values are 'x11', 'wayland', 'surfaceless', 'win32' or 'cocoa'.
  • GST_GL_PLATFORM influences the OpenGL platform to use. Common values are 'egl', 'glx', 'wgl' or 'cgl'.
  • GST_GL_API influences the OpenGL API requested by the OpenGL platform. Common values are 'opengl', 'opengl3' and 'gles2'.

Certain window systems require a special function to be called to initialize threading support. As this GStreamer GL library does not preclude concurrent access to the windowing system, it is strongly advised that applications ensure that threading support has been initialized before any other toolkit/library functionality is accessed. Failure to do so could result in sudden application abortion during execution. The most notably example of such a function is X11's XInitThreads().

GstGLDisplay

GObject
    ╰──GInitiallyUnowned
        ╰──GstObject
            ╰──GstGLDisplay

The contents of a GstGLDisplay are private and should only be accessed through the provided API


Class structure

GstGLDisplayClass

Fields
object_class (GstObjectClass) –
No description available

GstGL.GLDisplayClass

Attributes
object_class (Gst.ObjectClass) –
No description available

GstGL.GLDisplayClass

Attributes
object_class (Gst.ObjectClass) –
No description available

GstGL.GLDisplay

GObject.Object
    ╰──GObject.InitiallyUnowned
        ╰──Gst.Object
            ╰──GstGL.GLDisplay

The contents of a GstGL.GLDisplay are private and should only be accessed through the provided API


GstGL.GLDisplay

GObject.Object
    ╰──GObject.InitiallyUnowned
        ╰──Gst.Object
            ╰──GstGL.GLDisplay

The contents of a GstGL.GLDisplay are private and should only be accessed through the provided API


Constructors

gst_gl_display_new

GstGLDisplay *
gst_gl_display_new ()
Returns ( [transfer: full])

a new GstGLDisplay

Since : 1.4


GstGL.GLDisplay.prototype.new

function GstGL.GLDisplay.prototype.new(): {
    // javascript wrapper for 'gst_gl_display_new'
}
Returns (GstGL.GLDisplay)

a new GstGL.GLDisplay

Since : 1.4


GstGL.GLDisplay.new

def GstGL.GLDisplay.new ():
    #python wrapper for 'gst_gl_display_new'
Returns (GstGL.GLDisplay)

a new GstGL.GLDisplay

Since : 1.4


gst_gl_display_new_with_type

GstGLDisplay *
gst_gl_display_new_with_type (GstGLDisplayType type)

Will always return a GstGLDisplay of a single type. This differs from gst_gl_display_new and the seemingly equivalent call gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_ANY) in that the latter may return NULL.

Parameters:

type

GstGLDisplayType

Returns ( [transfer: full][nullable])

a new GstGLDisplay or NULL if type is not supported

Since : 1.20


GstGL.GLDisplay.prototype.new_with_type

function GstGL.GLDisplay.prototype.new_with_type(type: GstGL.GLDisplayType): {
    // javascript wrapper for 'gst_gl_display_new_with_type'
}

Will always return a GstGL.GLDisplay of a single type. This differs from GstGL.GLDisplay.prototype.new and the seemingly equivalent call gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_ANY) in that the latter may return NULL.

Parameters:

Returns (GstGL.GLDisplay)

a new GstGL.GLDisplay or null if type is not supported

Since : 1.20


GstGL.GLDisplay.new_with_type

def GstGL.GLDisplay.new_with_type (type):
    #python wrapper for 'gst_gl_display_new_with_type'

Will always return a GstGL.GLDisplay of a single type. This differs from GstGL.GLDisplay.new and the seemingly equivalent call gst_gl_display_new_with_type (GST_GL_DISPLAY_TYPE_ANY) in that the latter may return NULL.

Parameters:

Returns (GstGL.GLDisplay)

a new GstGL.GLDisplay or None if type is not supported

Since : 1.20


Methods

gst_gl_display_add_context

gboolean
gst_gl_display_add_context (GstGLDisplay * display,
                            GstGLContext * context)

Parameters:

display

a GstGLDisplay

context ( [transfer: none])

a GstGLContext

Returns

whether context was successfully added. FALSE may be returned if there already exists another context for context's active thread.

Must be called with the object lock held.

Since : 1.6


GstGL.GLDisplay.prototype.add_context

function GstGL.GLDisplay.prototype.add_context(context: GstGL.GLContext): {
    // javascript wrapper for 'gst_gl_display_add_context'
}

Parameters:

Returns (Number)

whether context was successfully added. false may be returned if there already exists another context for context's active thread.

Must be called with the object lock held.

Since : 1.6


GstGL.GLDisplay.add_context

def GstGL.GLDisplay.add_context (self, context):
    #python wrapper for 'gst_gl_display_add_context'

Parameters:

Returns (bool)

whether context was successfully added. False may be returned if there already exists another context for context's active thread.

Must be called with the object lock held.

Since : 1.6


gst_gl_display_create_context

gboolean
gst_gl_display_create_context (GstGLDisplay * display,
                               GstGLContext * other_context,
                               GstGLContext ** p_context,
                               GError ** error)

It requires the display's object lock to be held.

Parameters:

display

a GstGLDisplay

other_context ( [transfer: none][nullable])

other GstGLContext to share resources with.

p_context ( [transfer: full][out])

resulting GstGLContext

error

resulting GError

Returns

whether a new context could be created.

Since : 1.6


GstGL.GLDisplay.prototype.create_context

function GstGL.GLDisplay.prototype.create_context(other_context: GstGL.GLContext): {
    // javascript wrapper for 'gst_gl_display_create_context'
}

It requires the display's object lock to be held.

Parameters:

other_context (GstGL.GLContext)

other GstGL.GLContext to share resources with.

Returns a tuple made of:

(Number )

whether a new context could be created.

p_context (GstGL.GLContext )

whether a new context could be created.

Since : 1.6


GstGL.GLDisplay.create_context

@raises(GLib.GError)
def GstGL.GLDisplay.create_context (self, other_context):
    #python wrapper for 'gst_gl_display_create_context'

It requires the display's object lock to be held.

Parameters:

other_context (GstGL.GLContext)

other GstGL.GLContext to share resources with.

Returns a tuple made of:

(bool )

whether a new context could be created.

p_context (GstGL.GLContext )

whether a new context could be created.

Since : 1.6


gst_gl_display_create_window

GstGLWindow *
gst_gl_display_create_window (GstGLDisplay * display)

Parameters:

display

a GstGLDisplay

Returns ( [transfer: full][nullable])

a new GstGLWindow for display or NULL.


GstGL.GLDisplay.prototype.create_window

function GstGL.GLDisplay.prototype.create_window(): {
    // javascript wrapper for 'gst_gl_display_create_window'
}

Parameters:

Returns (GstGL.GLWindow)

a new GstGL.GLWindow for display or null.


GstGL.GLDisplay.create_window

def GstGL.GLDisplay.create_window (self):
    #python wrapper for 'gst_gl_display_create_window'

Parameters:

Returns (GstGL.GLWindow)

a new GstGL.GLWindow for display or None.


gst_gl_display_ensure_context

gboolean
gst_gl_display_ensure_context (GstGLDisplay * display,
                               GstGLContext * other_context,
                               GstGLContext ** context,
                               GError ** error)

Ensures that the display has a valid GL context for the current thread. If context already contains a valid context, this does nothing.

Parameters:

display

a GstGLDisplay

other_context ( [transfer: none][nullable])

other GstGLContext to share resources with.

context ( [inout][transfer: full][nullable])

the resulting GstGLContext

error ( [out][transfer: full][nullable])

possible error

Returns

wether context contains a valid context.

Since : 1.24


GstGL.GLDisplay.prototype.ensure_context

function GstGL.GLDisplay.prototype.ensure_context(other_context: GstGL.GLContext, context: GstGL.GLContext): {
    // javascript wrapper for 'gst_gl_display_ensure_context'
}

Ensures that the display has a valid GL context for the current thread. If context already contains a valid context, this does nothing.

Parameters:

other_context (GstGL.GLContext)

other GstGL.GLContext to share resources with.

context (GstGL.GLContext)

the resulting GstGL.GLContext

Returns a tuple made of:

(Number )

wether context contains a valid context.

context (GstGL.GLContext )

wether context contains a valid context.

Since : 1.24


GstGL.GLDisplay.ensure_context

@raises(GLib.GError)
def GstGL.GLDisplay.ensure_context (self, other_context, context):
    #python wrapper for 'gst_gl_display_ensure_context'

Ensures that the display has a valid GL context for the current thread. If context already contains a valid context, this does nothing.

Parameters:

other_context (GstGL.GLContext)

other GstGL.GLContext to share resources with.

context (GstGL.GLContext)

the resulting GstGL.GLContext

Returns a tuple made of:

(bool )

wether context contains a valid context.

context (GstGL.GLContext )

wether context contains a valid context.

Since : 1.24


gst_gl_display_filter_gl_api

gst_gl_display_filter_gl_api (GstGLDisplay * display,
                              GstGLAPI gl_api)

limit the use of OpenGL to the requested gl_api. This is intended to allow application and elements to request a specific set of OpenGL API's based on what they support. See gst_gl_context_get_gl_api for the retrieving the API supported by a GstGLContext.

Parameters:

display

a GstGLDisplay

gl_api

a GstGLAPI to filter with


GstGL.GLDisplay.prototype.filter_gl_api

function GstGL.GLDisplay.prototype.filter_gl_api(gl_api: GstGL.GLAPI): {
    // javascript wrapper for 'gst_gl_display_filter_gl_api'
}

limit the use of OpenGL to the requested gl_api. This is intended to allow application and elements to request a specific set of OpenGL API's based on what they support. See GstGL.GLContext.prototype.get_gl_api for the retrieving the API supported by a GstGL.GLContext.

Parameters:

gl_api (GstGL.GLAPI)

a GstGL.GLAPI to filter with


GstGL.GLDisplay.filter_gl_api

def GstGL.GLDisplay.filter_gl_api (self, gl_api):
    #python wrapper for 'gst_gl_display_filter_gl_api'

limit the use of OpenGL to the requested gl_api. This is intended to allow application and elements to request a specific set of OpenGL API's based on what they support. See GstGL.GLContext.get_gl_api for the retrieving the API supported by a GstGL.GLContext.

Parameters:

gl_api (GstGL.GLAPI)

a GstGL.GLAPI to filter with


gst_gl_display_find_window

GstGLWindow *
gst_gl_display_find_window (GstGLDisplay * display,
                            gpointer data,
                            GCompareFunc compare_func)

Execute compare_func over the list of windows stored by display. The first argument to compare_func is the GstGLWindow being checked and the second argument is data.

Parameters:

display

a GstGLDisplay

data ( [closure])

some data to pass to compare_func

compare_func ( [scope call])

a comparison function to run

Returns ( [transfer: none][nullable])

The first GstGLWindow that causes a match from compare_func

Since : 1.12

deprecated : 1.18: Use gst_gl_display_retrieve_window() instead.


GstGL.GLDisplay.prototype.find_window

function GstGL.GLDisplay.prototype.find_window(data: Object, compare_func: GLib.CompareFunc): {
    // javascript wrapper for 'gst_gl_display_find_window'
}

Execute compare_func over the list of windows stored by display. The first argument to compare_func is the GstGL.GLWindow being checked and the second argument is data.

Parameters:

data (Object)

some data to pass to compare_func

compare_func (GLib.CompareFunc)

a comparison function to run

Returns (GstGL.GLWindow)

The first GstGL.GLWindow that causes a match from compare_func

Since : 1.12

deprecated : 1.18: Use gst_gl_display_retrieve_window() instead.


GstGL.GLDisplay.find_window

def GstGL.GLDisplay.find_window (self, data, compare_func):
    #python wrapper for 'gst_gl_display_find_window'

Execute compare_func over the list of windows stored by display. The first argument to compare_func is the GstGL.GLWindow being checked and the second argument is data.

Parameters:

data (object)

some data to pass to compare_func

compare_func (GLib.CompareFunc)

a comparison function to run

Returns (GstGL.GLWindow)

The first GstGL.GLWindow that causes a match from compare_func

Since : 1.12

deprecated : 1.18: Use gst_gl_display_retrieve_window() instead.


gst_gl_display_get_gl_api

GstGLAPI
gst_gl_display_get_gl_api (GstGLDisplay * display)

see gst_gl_display_filter_gl_api for what the returned value represents

Parameters:

display

a GstGLDisplay

Returns

the GstGLAPI configured for display


GstGL.GLDisplay.prototype.get_gl_api

function GstGL.GLDisplay.prototype.get_gl_api(): {
    // javascript wrapper for 'gst_gl_display_get_gl_api'
}

see GstGL.GLDisplay.prototype.filter_gl_api for what the returned value represents

Parameters:

Returns (GstGL.GLAPI)

the GstGL.GLAPI configured for display


GstGL.GLDisplay.get_gl_api

def GstGL.GLDisplay.get_gl_api (self):
    #python wrapper for 'gst_gl_display_get_gl_api'

see GstGL.GLDisplay.filter_gl_api for what the returned value represents

Parameters:

Returns (GstGL.GLAPI)

the GstGL.GLAPI configured for display


gst_gl_display_get_gl_api_unlocked

GstGLAPI
gst_gl_display_get_gl_api_unlocked (GstGLDisplay * display)

Parameters:

display
No description available
Returns
No description available

GstGL.GLDisplay.prototype.get_gl_api_unlocked

function GstGL.GLDisplay.prototype.get_gl_api_unlocked(): {
    // javascript wrapper for 'gst_gl_display_get_gl_api_unlocked'
}

Parameters:

display (GstGL.GLDisplay)
No description available
Returns (GstGL.GLAPI)
No description available

GstGL.GLDisplay.get_gl_api_unlocked

def GstGL.GLDisplay.get_gl_api_unlocked (self):
    #python wrapper for 'gst_gl_display_get_gl_api_unlocked'

Parameters:

display (GstGL.GLDisplay)
No description available
Returns (GstGL.GLAPI)
No description available

gst_gl_display_get_gl_context_for_thread

GstGLContext *
gst_gl_display_get_gl_context_for_thread (GstGLDisplay * display,
                                          GThread * thread)

Parameters:

display

a GstGLDisplay

thread

a GThread

Returns ( [transfer: full][nullable])

the GstGLContext current on thread or NULL

Must be called with the object lock held.

Since : 1.6


GstGL.GLDisplay.prototype.get_gl_context_for_thread

function GstGL.GLDisplay.prototype.get_gl_context_for_thread(thread: GLib.Thread): {
    // javascript wrapper for 'gst_gl_display_get_gl_context_for_thread'
}

Parameters:

thread (GLib.Thread)

a GLib.Thread

Returns (GstGL.GLContext)

the GstGL.GLContext current on thread or null

Must be called with the object lock held.

Since : 1.6


GstGL.GLDisplay.get_gl_context_for_thread

def GstGL.GLDisplay.get_gl_context_for_thread (self, thread):
    #python wrapper for 'gst_gl_display_get_gl_context_for_thread'

Parameters:

thread (GLib.Thread)

a GLib.Thread

Returns (GstGL.GLContext)

the GstGL.GLContext current on thread or None

Must be called with the object lock held.

Since : 1.6


gst_gl_display_get_handle

guintptr
gst_gl_display_get_handle (GstGLDisplay * display)

Parameters:

display

a GstGLDisplay

Returns

the native handle for the display

Since : 1.4


GstGL.GLDisplay.prototype.get_handle

function GstGL.GLDisplay.prototype.get_handle(): {
    // javascript wrapper for 'gst_gl_display_get_handle'
}

Parameters:

Returns (Number)

the native handle for the display

Since : 1.4


GstGL.GLDisplay.get_handle

def GstGL.GLDisplay.get_handle (self):
    #python wrapper for 'gst_gl_display_get_handle'

Parameters:

Returns (int)

the native handle for the display

Since : 1.4


gst_gl_display_get_handle_type

GstGLDisplayType
gst_gl_display_get_handle_type (GstGLDisplay * display)

Parameters:

display

a GstGLDisplay

Returns

the GstGLDisplayType of display

Since : 1.4


GstGL.GLDisplay.prototype.get_handle_type

function GstGL.GLDisplay.prototype.get_handle_type(): {
    // javascript wrapper for 'gst_gl_display_get_handle_type'
}

Parameters:

Returns (GstGL.GLDisplayType)

the GstGL.GLDisplayType of display

Since : 1.4


GstGL.GLDisplay.get_handle_type

def GstGL.GLDisplay.get_handle_type (self):
    #python wrapper for 'gst_gl_display_get_handle_type'

Parameters:

Returns (GstGL.GLDisplayType)

the GstGL.GLDisplayType of display

Since : 1.4


gst_gl_display_remove_context

gst_gl_display_remove_context (GstGLDisplay * display,
                               GstGLContext * context)

Must be called with the object lock held.

Parameters:

display

a GstGLDisplay

context ( [transfer: none])

the GstGLContext to remove

Since : 1.18


GstGL.GLDisplay.prototype.remove_context

function GstGL.GLDisplay.prototype.remove_context(context: GstGL.GLContext): {
    // javascript wrapper for 'gst_gl_display_remove_context'
}

Must be called with the object lock held.

Parameters:

context (GstGL.GLContext)

the GstGL.GLContext to remove

Since : 1.18


GstGL.GLDisplay.remove_context

def GstGL.GLDisplay.remove_context (self, context):
    #python wrapper for 'gst_gl_display_remove_context'

Must be called with the object lock held.

Parameters:

context (GstGL.GLContext)

the GstGL.GLContext to remove

Since : 1.18


gst_gl_display_remove_window

gboolean
gst_gl_display_remove_window (GstGLDisplay * display,
                              GstGLWindow * window)

Parameters:

display

a GstGLDisplay

window

a GstGLWindow to remove

Returns

if window could be removed from display

Since : 1.12


GstGL.GLDisplay.prototype.remove_window

function GstGL.GLDisplay.prototype.remove_window(window: GstGL.GLWindow): {
    // javascript wrapper for 'gst_gl_display_remove_window'
}

Parameters:

window (GstGL.GLWindow)

a GstGL.GLWindow to remove

Returns (Number)

if window could be removed from display

Since : 1.12


GstGL.GLDisplay.remove_window

def GstGL.GLDisplay.remove_window (self, window):
    #python wrapper for 'gst_gl_display_remove_window'

Parameters:

window (GstGL.GLWindow)

a GstGL.GLWindow to remove

Returns (bool)

if window could be removed from display

Since : 1.12


gst_gl_display_retrieve_window

GstGLWindow *
gst_gl_display_retrieve_window (GstGLDisplay * display,
                                gpointer data,
                                GCompareFunc compare_func)

Execute compare_func over the list of windows stored by display. The first argument to compare_func is the GstGLWindow being checked and the second argument is data.

Parameters:

display

a GstGLDisplay

data ( [closure])

some data to pass to compare_func

compare_func ( [scope call])

a comparison function to run

Returns ( [transfer: full][nullable])

The first GstGLWindow that causes a match from compare_func

Since : 1.18


GstGL.GLDisplay.prototype.retrieve_window

function GstGL.GLDisplay.prototype.retrieve_window(data: Object, compare_func: GLib.CompareFunc): {
    // javascript wrapper for 'gst_gl_display_retrieve_window'
}

Execute compare_func over the list of windows stored by display. The first argument to compare_func is the GstGL.GLWindow being checked and the second argument is data.

Parameters:

data (Object)

some data to pass to compare_func

compare_func (GLib.CompareFunc)

a comparison function to run

Returns (GstGL.GLWindow)

The first GstGL.GLWindow that causes a match from compare_func

Since : 1.18


GstGL.GLDisplay.retrieve_window

def GstGL.GLDisplay.retrieve_window (self, data, compare_func):
    #python wrapper for 'gst_gl_display_retrieve_window'

Execute compare_func over the list of windows stored by display. The first argument to compare_func is the GstGL.GLWindow being checked and the second argument is data.

Parameters:

data (object)

some data to pass to compare_func

compare_func (GLib.CompareFunc)

a comparison function to run

Returns (GstGL.GLWindow)

The first GstGL.GLWindow that causes a match from compare_func

Since : 1.18


Signals

create-context

GstGLContext *
create_context_callback (GstGLDisplay * self,
                         GstGLContext * context,
                         gpointer user_data)

Overrides the GstGLContext creation mechanism. It can be called in any thread and it is emitted with display's object lock held.

Parameters:

self
No description available
context ( [transfer: none])

other context to share resources with.

user_data
No description available
Returns ( [transfer: full][nullable])

the new context.

Flags: Run Last


create-context

function create_context_callback(self: GstGL.GLDisplay, context: GstGL.GLContext, user_data: Object): {
    // javascript callback for the 'create-context' signal
}

Overrides the GstGLContext creation mechanism. It can be called in any thread and it is emitted with display's object lock held.

Parameters:

self (GstGL.GLDisplay)
No description available
context (GstGL.GLContext)

other context to share resources with.

user_data (Object)
No description available
Returns (GstGL.GLContext)

the new context.

Flags: Run Last


create-context

def create_context_callback (self, context, *user_data):
    #python callback for the 'create-context' signal

Overrides the GstGLContext creation mechanism. It can be called in any thread and it is emitted with display's object lock held.

Parameters:

self (GstGL.GLDisplay)
No description available
context (GstGL.GLContext)

other context to share resources with.

user_data (variadic)
No description available
Returns (GstGL.GLContext)

the new context.

Flags: Run Last


Virtual Methods

create_window

GstGLWindow *
create_window (GstGLDisplay * display)

Parameters:

display
No description available
Returns
No description available

vfunc_create_window

function vfunc_create_window(display: GstGL.GLDisplay): {
    // javascript implementation of the 'create_window' virtual method
}

Parameters:

display (GstGL.GLDisplay)
No description available
Returns (GstGL.GLWindow)
No description available

do_create_window

def do_create_window (display):
    #python implementation of the 'create_window' virtual method

Parameters:

display (GstGL.GLDisplay)
No description available
Returns (GstGL.GLWindow)
No description available

get_handle

guintptr
get_handle (GstGLDisplay * display)

Parameters:

display
No description available
Returns
No description available

vfunc_get_handle

function vfunc_get_handle(display: GstGL.GLDisplay): {
    // javascript implementation of the 'get_handle' virtual method
}

Parameters:

display (GstGL.GLDisplay)
No description available
Returns (Number)
No description available

do_get_handle

def do_get_handle (display):
    #python implementation of the 'get_handle' virtual method

Parameters:

display (GstGL.GLDisplay)
No description available
Returns (int)
No description available

Functions

gst_context_get_gl_display

gboolean
gst_context_get_gl_display (GstContext * context,
                            GstGLDisplay ** display)

Parameters:

context

a GstContext

display ( [out][optional][nullable][transfer: full])

resulting GstGLDisplay

Returns

Whether display was in context

Since : 1.4


GstGL.prototype.context_get_gl_display

function GstGL.prototype.context_get_gl_display(context: Gst.Context): {
    // javascript wrapper for 'gst_context_get_gl_display'
}

Parameters:

context (Gst.Context)

a Gst.Context

Returns a tuple made of:

(Number )

Whether display was in context

display (GstGL.GLDisplay )

Whether display was in context

Since : 1.4


GstGL.context_get_gl_display

def GstGL.context_get_gl_display (context):
    #python wrapper for 'gst_context_get_gl_display'

Parameters:

context (Gst.Context)

a Gst.Context

Returns a tuple made of:

(bool )

Whether display was in context

display (GstGL.GLDisplay )

Whether display was in context

Since : 1.4


gst_context_set_gl_display

gst_context_set_gl_display (GstContext * context,
                            GstGLDisplay * display)

Sets display on context

Parameters:

context

a GstContext

display ( [transfer: none][nullable])

resulting GstGLDisplay

Since : 1.4


GstGL.prototype.context_set_gl_display

function GstGL.prototype.context_set_gl_display(context: Gst.Context, display: GstGL.GLDisplay): {
    // javascript wrapper for 'gst_context_set_gl_display'
}

Sets display on context

Parameters:

context (Gst.Context)

a Gst.Context

display (GstGL.GLDisplay)

resulting GstGL.GLDisplay

Since : 1.4


GstGL.context_set_gl_display

def GstGL.context_set_gl_display (context, display):
    #python wrapper for 'gst_context_set_gl_display'

Sets display on context

Parameters:

context (Gst.Context)

a Gst.Context

display (GstGL.GLDisplay)

resulting GstGL.GLDisplay

Since : 1.4


Function Macros

GST_GL_DISPLAY_CAST

#define GST_GL_DISPLAY_CAST(obj)        ((GstGLDisplay*)(obj))

gst_gl_display_lock

#define gst_gl_display_lock(display)        GST_OBJECT_LOCK (display)

gst_gl_display_unlock

#define gst_gl_display_unlock(display)      GST_OBJECT_UNLOCK (display)

Enumerations

GstGLDisplayType

Members
GST_GL_DISPLAY_TYPE_NONE (0) –

no display type

GST_GL_DISPLAY_TYPE_X11 (1) –

X11 display

GST_GL_DISPLAY_TYPE_WAYLAND (2) –

Wayland display

GST_GL_DISPLAY_TYPE_COCOA (4) –

Cocoa display

GST_GL_DISPLAY_TYPE_WIN32 (8) –

Win32 display

GST_GL_DISPLAY_TYPE_DISPMANX (16) –

Dispmanx display

GST_GL_DISPLAY_TYPE_EGL (32) –

EGL display

GST_GL_DISPLAY_TYPE_VIV_FB (64) –

Vivante Framebuffer display

GST_GL_DISPLAY_TYPE_GBM (128) –

Mesa3D GBM display

GST_GL_DISPLAY_TYPE_EGL_DEVICE (256) –

EGLDevice display.

(Since: 1.18)
GST_GL_DISPLAY_TYPE_EAGL (512) –

EAGL display.

(Since: 1.20)
GST_GL_DISPLAY_TYPE_WINRT (1024) –

WinRT display.

(Since: 1.20)
GST_GL_DISPLAY_TYPE_ANDROID (2048) –

Android display.

(Since: 1.20)
GST_GL_DISPLAY_TYPE_EGL_SURFACELESS (4096) –

Mesa3D surfaceless display using the EGL_PLATFORM_SURFACELESS_MESA extension.

(Since: 1.24)
GST_GL_DISPLAY_TYPE_ANY (4294967295) –

any display type


GstGL.GLDisplayType

Members
GstGL.GLDisplayType.NONE (0) –

no display type

GstGL.GLDisplayType.X11 (1) –

X11 display

GstGL.GLDisplayType.WAYLAND (2) –

Wayland display

GstGL.GLDisplayType.COCOA (4) –

Cocoa display

GstGL.GLDisplayType.WIN32 (8) –

Win32 display

GstGL.GLDisplayType.DISPMANX (16) –

Dispmanx display

GstGL.GLDisplayType.EGL (32) –

EGL display

GstGL.GLDisplayType.VIV_FB (64) –

Vivante Framebuffer display

GstGL.GLDisplayType.GBM (128) –

Mesa3D GBM display

GstGL.GLDisplayType.EGL_DEVICE (256) –

EGLDevice display.

(Since: 1.18)
GstGL.GLDisplayType.EAGL (512) –

EAGL display.

(Since: 1.20)
GstGL.GLDisplayType.WINRT (1024) –

WinRT display.

(Since: 1.20)
GstGL.GLDisplayType.ANDROID (2048) –

Android display.

(Since: 1.20)
GstGL.GLDisplayType.EGL_SURFACELESS (4096) –

Mesa3D surfaceless display using the EGL_PLATFORM_SURFACELESS_MESA extension.

(Since: 1.24)
GstGL.GLDisplayType.ANY (4294967295) –

any display type


GstGL.GLDisplayType

Members
GstGL.GLDisplayType.NONE (0) –

no display type

GstGL.GLDisplayType.X11 (1) –

X11 display

GstGL.GLDisplayType.WAYLAND (2) –

Wayland display

GstGL.GLDisplayType.COCOA (4) –

Cocoa display

GstGL.GLDisplayType.WIN32 (8) –

Win32 display

GstGL.GLDisplayType.DISPMANX (16) –

Dispmanx display

GstGL.GLDisplayType.EGL (32) –

EGL display

GstGL.GLDisplayType.VIV_FB (64) –

Vivante Framebuffer display

GstGL.GLDisplayType.GBM (128) –

Mesa3D GBM display

GstGL.GLDisplayType.EGL_DEVICE (256) –

EGLDevice display.

(Since: 1.18)
GstGL.GLDisplayType.EAGL (512) –

EAGL display.

(Since: 1.20)
GstGL.GLDisplayType.WINRT (1024) –

WinRT display.

(Since: 1.20)
GstGL.GLDisplayType.ANDROID (2048) –

Android display.

(Since: 1.20)
GstGL.GLDisplayType.EGL_SURFACELESS (4096) –

Mesa3D surfaceless display using the EGL_PLATFORM_SURFACELESS_MESA extension.

(Since: 1.24)
GstGL.GLDisplayType.ANY (4294967295) –

any display type


Constants

GST_GL_DISPLAY_CONTEXT_TYPE

#define GST_GL_DISPLAY_CONTEXT_TYPE "gst.gl.GLDisplay"

The name used in GstContext queries for requesting a GstGLDisplay


GstGL.GL_DISPLAY_CONTEXT_TYPE

The name used in Gst.Context queries for requesting a GstGL.GLDisplay


GstGL.GL_DISPLAY_CONTEXT_TYPE

The name used in Gst.Context queries for requesting a GstGL.GLDisplay


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