Chapter 21. Things to check when writing an application

This chapter contains a fairly random selection of things that can be useful to keep in mind when writing GStreamer-based applications. It's up to you how much you're going to use the information provided here. We will shortly discuss how to debug pipeline problems using GStreamer applications. Also, we will touch upon how to acquire knowledge about plugins and elements and how to test simple pipelines before building applications around them.

21.1. Good programming habits