jackaudiosink

jackaudiosink — Output audio to a JACK server

Synopsis

struct              GstJackAudioSink;

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----GstObject
               +----GstElement
                     +----GstBaseSink
                           +----GstAudioBaseSink
                                 +----GstJackAudioSink

Properties

  "client"                   JackClient*           : Read / Write
  "connect"                  GstJackConnect        : Read / Write
  "server"                   gchar*                : Read / Write
  "client-name"              gchar*                : Read / Write
  "transport"                GstJackTransport      : Read / Write

Description

Synopsis

Element Information

plugin

jack

author

Wim Taymans <wim.taymans@gmail.com>

class

Sink/Audio

Element Pads

name

sink

direction

sink

presence

always

details

audio/x-raw, format=(string)F32LE, layout=(string)interleaved, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]

Details

struct GstJackAudioSink

struct GstJackAudioSink;

Property Details

The "client" property

  "client"                   JackClient*           : Read / Write

Handle for jack client.


The "connect" property

  "connect"                  GstJackConnect        : Read / Write

Specify how the output ports will be connected.

Default value: Automatically connect ports to physical ports


The "server" property

  "server"                   gchar*                : Read / Write

The Jack server to connect to (NULL = default).

Default value: NULL


The "client-name" property

  "client-name"              gchar*                : Read / Write

The client name of the Jack instance (NULL = default).

Default value: NULL


The "transport" property

  "transport"                GstJackTransport      : Read / Write

Jack transport behaviour of the client.