GstAudioConverter

This object is used to convert audio samples from one format to another. The object can perform conversion of:

  • audio format with optional dithering and noise shaping

  • audio samplerate

  • audio channels and channel layout

GstAudioConverter

Opaque GstAudioConverter struct.

Since : 1.8


GstAudio.AudioConverter

Opaque GstAudio.AudioConverter struct.

Since : 1.8


GstAudio.AudioConverter

Opaque GstAudio.AudioConverter struct.

Since : 1.8


Constructors

gst_audio_converter_new

GstAudioConverter *
gst_audio_converter_new (GstAudioConverterFlags flags,
                         GstAudioInfo * in_info,
                         GstAudioInfo * out_info,
                         GstStructure * config)

Create a new GstAudioConverter that is able to convert between in and out audio formats.

config contains extra configuration options, see GST_AUDIO_CONVERTER_OPT_* parameters for details about the options and values.

Parameters:

flags

extra GstAudioConverterFlags

in_info

a source GstAudioInfo

out_info

a destination GstAudioInfo

config ( [transfer: full][nullable])

a GstStructure with configuration options

Returns ( [nullable])

a GstAudioConverter or NULL if conversion is not possible.


GstAudio.AudioConverter.prototype.new

function GstAudio.AudioConverter.prototype.new(flags: GstAudio.AudioConverterFlags, in_info: GstAudio.AudioInfo, out_info: GstAudio.AudioInfo, config: Gst.Structure): {
    // javascript wrapper for 'gst_audio_converter_new'
}

Create a new GstAudio.AudioConverter that is able to convert between in and out audio formats.

config contains extra configuration options, see GST_AUDIO_CONVERTER_OPT_* parameters for details about the options and values.

Parameters:

in_info (GstAudio.AudioInfo)

a source GstAudio.AudioInfo

out_info (GstAudio.AudioInfo)

a destination GstAudio.AudioInfo

config (Gst.Structure)

a Gst.Structure with configuration options

Returns (GstAudio.AudioConverter)

a GstAudio.AudioConverter or null if conversion is not possible.


GstAudio.AudioConverter.new

def GstAudio.AudioConverter.new (flags, in_info, out_info, config):
    #python wrapper for 'gst_audio_converter_new'

Create a new GstAudio.AudioConverter that is able to convert between in and out audio formats.

config contains extra configuration options, see GST_AUDIO_CONVERTER_OPT_* parameters for details about the options and values.

Parameters:

in_info (GstAudio.AudioInfo)

a source GstAudio.AudioInfo

out_info (GstAudio.AudioInfo)

a destination GstAudio.AudioInfo

config (Gst.Structure)

a Gst.Structure with configuration options

Returns (GstAudio.AudioConverter)

a GstAudio.AudioConverter or None if conversion is not possible.


Methods

gst_audio_converter_convert

gboolean
gst_audio_converter_convert (GstAudioConverter * convert,
                             GstAudioConverterFlags flags,
                             gpointer in,
                             gsize in_size,
                             gpointer * out,
                             gsize * out_size)

Convenience wrapper around gst_audio_converter_samples, which will perform allocation of the output buffer based on the result from gst_audio_converter_get_out_frames.

Parameters:

convert

a GstAudioConverter

flags

extra GstAudioConverterFlags

in ( [arraylength=in_size][element-typeguint8])

input data

in_size

size of in

out ( [out][arraylength=out_size][element-typeguint8])

a pointer where the output data will be written

out_size ( [out])

a pointer where the size of out will be written

Returns

TRUE is the conversion could be performed.

Since : 1.14


GstAudio.AudioConverter.prototype.convert

function GstAudio.AudioConverter.prototype.convert(flags: GstAudio.AudioConverterFlags, in: [ Number ], in_size: Number): {
    // javascript wrapper for 'gst_audio_converter_convert'
}

Convenience wrapper around GstAudio.AudioConverter.prototype.samples, which will perform allocation of the output buffer based on the result from GstAudio.AudioConverter.prototype.get_out_frames.

Parameters:

in ([ Number ])

input data

in_size (Number)

size of in

Returns a tuple made of:

(Number )

true is the conversion could be performed.

out ([ Number ] )

true is the conversion could be performed.

out_size (Number )

true is the conversion could be performed.

Since : 1.14


GstAudio.AudioConverter.convert

def GstAudio.AudioConverter.convert (self, flags, in, in_size):
    #python wrapper for 'gst_audio_converter_convert'

Convenience wrapper around GstAudio.AudioConverter.samples, which will perform allocation of the output buffer based on the result from GstAudio.AudioConverter.get_out_frames.

Parameters:

in ([ int ])

input data

in_size (int)

size of in

Returns a tuple made of:

(bool )

True is the conversion could be performed.

out ([ int ] )

True is the conversion could be performed.

out_size (int )

True is the conversion could be performed.

Since : 1.14


gst_audio_converter_free

gst_audio_converter_free (GstAudioConverter * convert)

Free a previously allocated convert instance.

Parameters:

convert

a GstAudioConverter


GstAudio.AudioConverter.prototype.free

function GstAudio.AudioConverter.prototype.free(): {
    // javascript wrapper for 'gst_audio_converter_free'
}

Free a previously allocated convert instance.

Parameters:


GstAudio.AudioConverter.free

def GstAudio.AudioConverter.free (self):
    #python wrapper for 'gst_audio_converter_free'

Free a previously allocated convert instance.

Parameters:


gst_audio_converter_get_config

const GstStructure *
gst_audio_converter_get_config (GstAudioConverter * convert,
                                gint * in_rate,
                                gint * out_rate)

Get the current configuration of convert.

Parameters:

convert

a GstAudioConverter

in_rate ( [out][optional])

result input rate

out_rate ( [out][optional])

result output rate

Returns

(transfer none): a GstStructure that remains valid for as long as convert is valid or until gst_audio_converter_update_config is called.


GstAudio.AudioConverter.prototype.get_config

function GstAudio.AudioConverter.prototype.get_config(): {
    // javascript wrapper for 'gst_audio_converter_get_config'
}

Get the current configuration of convert.

Parameters:

Returns a tuple made of:

(Gst.Structure )

(transfer none): a Gst.Structure that remains valid for as long as convert is valid or until GstAudio.AudioConverter.prototype.update_config is called.

in_rate (Number )

(transfer none): a Gst.Structure that remains valid for as long as convert is valid or until GstAudio.AudioConverter.prototype.update_config is called.

out_rate (Number )

(transfer none): a Gst.Structure that remains valid for as long as convert is valid or until GstAudio.AudioConverter.prototype.update_config is called.


GstAudio.AudioConverter.get_config

def GstAudio.AudioConverter.get_config (self):
    #python wrapper for 'gst_audio_converter_get_config'

Get the current configuration of convert.

Parameters:

Returns a tuple made of:

(Gst.Structure )

(transfer none): a Gst.Structure that remains valid for as long as convert is valid or until GstAudio.AudioConverter.update_config is called.

in_rate (int )

(transfer none): a Gst.Structure that remains valid for as long as convert is valid or until GstAudio.AudioConverter.update_config is called.

out_rate (int )

(transfer none): a Gst.Structure that remains valid for as long as convert is valid or until GstAudio.AudioConverter.update_config is called.


gst_audio_converter_get_in_frames

gsize
gst_audio_converter_get_in_frames (GstAudioConverter * convert,
                                   gsize out_frames)

Calculate how many input frames are currently needed by convert to produce out_frames of output frames.

Parameters:

convert

a GstAudioConverter

out_frames

number of output frames

Returns

the number of input frames


GstAudio.AudioConverter.prototype.get_in_frames

function GstAudio.AudioConverter.prototype.get_in_frames(out_frames: Number): {
    // javascript wrapper for 'gst_audio_converter_get_in_frames'
}

Calculate how many input frames are currently needed by convert to produce out_frames of output frames.

Parameters:

out_frames (Number)

number of output frames

Returns (Number)

the number of input frames


GstAudio.AudioConverter.get_in_frames

def GstAudio.AudioConverter.get_in_frames (self, out_frames):
    #python wrapper for 'gst_audio_converter_get_in_frames'

Calculate how many input frames are currently needed by convert to produce out_frames of output frames.

Parameters:

out_frames (int)

number of output frames

Returns (int)

the number of input frames


gst_audio_converter_get_max_latency

gsize
gst_audio_converter_get_max_latency (GstAudioConverter * convert)

Get the maximum number of input frames that the converter would need before producing output.

Parameters:

convert

a GstAudioConverter

Returns

the latency of convert as expressed in the number of frames.


GstAudio.AudioConverter.prototype.get_max_latency

function GstAudio.AudioConverter.prototype.get_max_latency(): {
    // javascript wrapper for 'gst_audio_converter_get_max_latency'
}

Get the maximum number of input frames that the converter would need before producing output.

Parameters:

Returns (Number)

the latency of convert as expressed in the number of frames.


GstAudio.AudioConverter.get_max_latency

def GstAudio.AudioConverter.get_max_latency (self):
    #python wrapper for 'gst_audio_converter_get_max_latency'

Get the maximum number of input frames that the converter would need before producing output.

Parameters:

Returns (int)

the latency of convert as expressed in the number of frames.


gst_audio_converter_get_out_frames

gsize
gst_audio_converter_get_out_frames (GstAudioConverter * convert,
                                    gsize in_frames)

Calculate how many output frames can be produced when in_frames input frames are given to convert.

Parameters:

convert

a GstAudioConverter

in_frames

number of input frames

Returns

the number of output frames


GstAudio.AudioConverter.prototype.get_out_frames

function GstAudio.AudioConverter.prototype.get_out_frames(in_frames: Number): {
    // javascript wrapper for 'gst_audio_converter_get_out_frames'
}

Calculate how many output frames can be produced when in_frames input frames are given to convert.

Parameters:

in_frames (Number)

number of input frames

Returns (Number)

the number of output frames


GstAudio.AudioConverter.get_out_frames

def GstAudio.AudioConverter.get_out_frames (self, in_frames):
    #python wrapper for 'gst_audio_converter_get_out_frames'

Calculate how many output frames can be produced when in_frames input frames are given to convert.

Parameters:

in_frames (int)

number of input frames

Returns (int)

the number of output frames


gst_audio_converter_is_passthrough

gboolean
gst_audio_converter_is_passthrough (GstAudioConverter * convert)

Returns whether the audio converter will operate in passthrough mode. The return value would be typically input to gst_base_transform_set_passthrough

Parameters:

convert
No description available
Returns

TRUE when no conversion will actually occur.

Since : 1.16


GstAudio.AudioConverter.prototype.is_passthrough

function GstAudio.AudioConverter.prototype.is_passthrough(): {
    // javascript wrapper for 'gst_audio_converter_is_passthrough'
}

Returns whether the audio converter will operate in passthrough mode. The return value would be typically input to GstBase.BaseTransform.prototype.set_passthrough

Parameters:

convert (GstAudio.AudioConverter)
No description available
Returns (Number)

true when no conversion will actually occur.

Since : 1.16


GstAudio.AudioConverter.is_passthrough

def GstAudio.AudioConverter.is_passthrough (self):
    #python wrapper for 'gst_audio_converter_is_passthrough'

Returns whether the audio converter will operate in passthrough mode. The return value would be typically input to GstBase.BaseTransform.set_passthrough

Parameters:

convert (GstAudio.AudioConverter)
No description available
Returns (bool)

True when no conversion will actually occur.

Since : 1.16


gst_audio_converter_reset

gst_audio_converter_reset (GstAudioConverter * convert)

Reset convert to the state it was when it was first created, clearing any history it might currently have.

Parameters:

convert

a GstAudioConverter


GstAudio.AudioConverter.prototype.reset

function GstAudio.AudioConverter.prototype.reset(): {
    // javascript wrapper for 'gst_audio_converter_reset'
}

Reset convert to the state it was when it was first created, clearing any history it might currently have.

Parameters:


GstAudio.AudioConverter.reset

def GstAudio.AudioConverter.reset (self):
    #python wrapper for 'gst_audio_converter_reset'

Reset convert to the state it was when it was first created, clearing any history it might currently have.

Parameters:


gst_audio_converter_samples

gboolean
gst_audio_converter_samples (GstAudioConverter * convert,
                             GstAudioConverterFlags flags,
                             gpointer * in,
                             gsize in_frames,
                             gpointer * out,
                             gsize out_frames)

Perform the conversion with in_frames in in to out_frames in out using convert.

In case the samples are interleaved, in and out must point to an array with a single element pointing to a block of interleaved samples.

If non-interleaved samples are used, in and out must point to an array with pointers to memory blocks, one for each channel.

in may be NULL, in which case in_frames of silence samples are processed by the converter.

This function always produces out_frames of output and consumes in_frames of input. Use gst_audio_converter_get_out_frames and gst_audio_converter_get_in_frames to make sure in_frames and out_frames are matching and in and out point to enough memory.

Parameters:

convert

a GstAudioConverter

flags

extra GstAudioConverterFlags

in

input frames

in_frames

number of input frames

out

output frames

out_frames

number of output frames

Returns

TRUE is the conversion could be performed.


GstAudio.AudioConverter.prototype.samples

function GstAudio.AudioConverter.prototype.samples(flags: GstAudio.AudioConverterFlags, in: Object, in_frames: Number, out: Object, out_frames: Number): {
    // javascript wrapper for 'gst_audio_converter_samples'
}

Perform the conversion with in_frames in in to out_frames in out using convert.

In case the samples are interleaved, in and out must point to an array with a single element pointing to a block of interleaved samples.

If non-interleaved samples are used, in and out must point to an array with pointers to memory blocks, one for each channel.

in may be null, in which case in_frames of silence samples are processed by the converter.

This function always produces out_frames of output and consumes in_frames of input. Use GstAudio.AudioConverter.prototype.get_out_frames and GstAudio.AudioConverter.prototype.get_in_frames to make sure in_frames and out_frames are matching and in and out point to enough memory.

Parameters:

in (Object)

input frames

in_frames (Number)

number of input frames

out (Object)

output frames

out_frames (Number)

number of output frames

Returns (Number)

true is the conversion could be performed.


GstAudio.AudioConverter.samples

def GstAudio.AudioConverter.samples (self, flags, in, in_frames, out, out_frames):
    #python wrapper for 'gst_audio_converter_samples'

Perform the conversion with in_frames in in to out_frames in out using convert.

In case the samples are interleaved, in and out must point to an array with a single element pointing to a block of interleaved samples.

If non-interleaved samples are used, in and out must point to an array with pointers to memory blocks, one for each channel.

in may be None, in which case in_frames of silence samples are processed by the converter.

This function always produces out_frames of output and consumes in_frames of input. Use GstAudio.AudioConverter.get_out_frames and GstAudio.AudioConverter.get_in_frames to make sure in_frames and out_frames are matching and in and out point to enough memory.

Parameters:

in (object)

input frames

in_frames (int)

number of input frames

out (object)

output frames

out_frames (int)

number of output frames

Returns (bool)

True is the conversion could be performed.


gst_audio_converter_supports_inplace

gboolean
gst_audio_converter_supports_inplace (GstAudioConverter * convert)

Returns whether the audio converter can perform the conversion in-place. The return value would be typically input to gst_base_transform_set_in_place

Parameters:

convert

a GstAudioConverter

Returns

TRUE when the conversion can be done in place.

Since : 1.12


GstAudio.AudioConverter.prototype.supports_inplace

function GstAudio.AudioConverter.prototype.supports_inplace(): {
    // javascript wrapper for 'gst_audio_converter_supports_inplace'
}

Returns whether the audio converter can perform the conversion in-place. The return value would be typically input to GstBase.BaseTransform.prototype.set_in_place

Parameters:

Returns (Number)

true when the conversion can be done in place.

Since : 1.12


GstAudio.AudioConverter.supports_inplace

def GstAudio.AudioConverter.supports_inplace (self):
    #python wrapper for 'gst_audio_converter_supports_inplace'

Returns whether the audio converter can perform the conversion in-place. The return value would be typically input to GstBase.BaseTransform.set_in_place

Parameters:

Returns (bool)

True when the conversion can be done in place.

Since : 1.12


gst_audio_converter_update_config

gboolean
gst_audio_converter_update_config (GstAudioConverter * convert,
                                   gint in_rate,
                                   gint out_rate,
                                   GstStructure * config)

Set in_rate, out_rate and config as extra configuration for convert.

in_rate and out_rate specify the new sample rates of input and output formats. A value of 0 leaves the sample rate unchanged.

config can be NULL, in which case, the current configuration is not changed.

If the parameters in config can not be set exactly, this function returns FALSE and will try to update as much state as possible. The new state can then be retrieved and refined with gst_audio_converter_get_config.

Look at the GST_AUDIO_CONVERTER_OPT_* fields to check valid configuration option and values.

Parameters:

convert

a GstAudioConverter

in_rate

input rate

out_rate

output rate

config ( [transfer: full][allow-none])

a GstStructure or NULL

Returns

TRUE when the new parameters could be set


GstAudio.AudioConverter.prototype.update_config

function GstAudio.AudioConverter.prototype.update_config(in_rate: Number, out_rate: Number, config: Gst.Structure): {
    // javascript wrapper for 'gst_audio_converter_update_config'
}

Set in_rate, out_rate and config as extra configuration for convert.

in_rate and out_rate specify the new sample rates of input and output formats. A value of 0 leaves the sample rate unchanged.

config can be null, in which case, the current configuration is not changed.

If the parameters in config can not be set exactly, this function returns false and will try to update as much state as possible. The new state can then be retrieved and refined with GstAudio.AudioConverter.prototype.get_config.

Look at the GST_AUDIO_CONVERTER_OPT_* fields to check valid configuration option and values.

Parameters:

in_rate (Number)

input rate

out_rate (Number)

output rate

config (Gst.Structure)

a Gst.Structure or null

Returns (Number)

true when the new parameters could be set


GstAudio.AudioConverter.update_config

def GstAudio.AudioConverter.update_config (self, in_rate, out_rate, config):
    #python wrapper for 'gst_audio_converter_update_config'

Set in_rate, out_rate and config as extra configuration for convert.

in_rate and out_rate specify the new sample rates of input and output formats. A value of 0 leaves the sample rate unchanged.

config can be None, in which case, the current configuration is not changed.

If the parameters in config can not be set exactly, this function returns False and will try to update as much state as possible. The new state can then be retrieved and refined with GstAudio.AudioConverter.get_config.

Look at the GST_AUDIO_CONVERTER_OPT_* fields to check valid configuration option and values.

Parameters:

in_rate (int)

input rate

out_rate (int)

output rate

config (Gst.Structure)

a Gst.Structure or None

Returns (bool)

True when the new parameters could be set


Enumerations

GstAudioConverterFlags

Extra flags passed to gst_audio_converter_new and gst_audio_converter_samples.

Members
GST_AUDIO_CONVERTER_FLAG_NONE (0) –

no flag

GST_AUDIO_CONVERTER_FLAG_IN_WRITABLE (1) –

the input sample arrays are writable and can be used as temporary storage during conversion.

GST_AUDIO_CONVERTER_FLAG_VARIABLE_RATE (2) –

allow arbitrary rate updates with gst_audio_converter_update_config.


GstAudio.AudioConverterFlags

Extra flags passed to GstAudio.AudioConverter.prototype.new and GstAudio.AudioConverter.prototype.samples.

Members
GstAudio.AudioConverterFlags.NONE (0) –

no flag

GstAudio.AudioConverterFlags.IN_WRITABLE (1) –

the input sample arrays are writable and can be used as temporary storage during conversion.

GstAudio.AudioConverterFlags.VARIABLE_RATE (2) –

allow arbitrary rate updates with GstAudio.AudioConverter.prototype.update_config.


GstAudio.AudioConverterFlags

Extra flags passed to GstAudio.AudioConverter.new and GstAudio.AudioConverter.samples.

Members
GstAudio.AudioConverterFlags.NONE (0) –

no flag

GstAudio.AudioConverterFlags.IN_WRITABLE (1) –

the input sample arrays are writable and can be used as temporary storage during conversion.

GstAudio.AudioConverterFlags.VARIABLE_RATE (2) –

allow arbitrary rate updates with GstAudio.AudioConverter.update_config.


Constants

GST_AUDIO_CONVERTER_OPT_DITHER_METHOD

#define GST_AUDIO_CONVERTER_OPT_DITHER_METHOD   "GstAudioConverter.dither-method"

GstAudioDitherMethod, The dither method to use when changing bit depth. Default is GST_AUDIO_DITHER_NONE.


GstAudio.AUDIO_CONVERTER_OPT_DITHER_METHOD

GstAudio.AudioDitherMethod, The dither method to use when changing bit depth. Default is GstAudio.AudioDitherMethod.NONE.


GstAudio.AUDIO_CONVERTER_OPT_DITHER_METHOD

GstAudio.AudioDitherMethod, The dither method to use when changing bit depth. Default is GstAudio.AudioDitherMethod.NONE.


GST_AUDIO_CONVERTER_OPT_DITHER_THRESHOLD

#define GST_AUDIO_CONVERTER_OPT_DITHER_THRESHOLD   "GstAudioConverter.dither-threshold"

Threshold for the output bit depth at/below which to apply dithering.

Default is 20 bit.

Since : 1.22


GstAudio.AUDIO_CONVERTER_OPT_DITHER_THRESHOLD

Threshold for the output bit depth at/below which to apply dithering.

Default is 20 bit.

Since : 1.22


GstAudio.AUDIO_CONVERTER_OPT_DITHER_THRESHOLD

Threshold for the output bit depth at/below which to apply dithering.

Default is 20 bit.

Since : 1.22


GST_AUDIO_CONVERTER_OPT_MIX_MATRIX

#define GST_AUDIO_CONVERTER_OPT_MIX_MATRIX   "GstAudioConverter.mix-matrix"

GST_TYPE_LIST, The channel mapping matrix.

The matrix coefficients must be between -1 and 1: the number of rows is equal to the number of output channels and the number of columns is equal to the number of input channels.

Example matrix generation code

To generate the matrix using code:

 GValue v = G_VALUE_INIT;
 GValue v2 = G_VALUE_INIT;
 GValue v3 = G_VALUE_INIT;

 g_value_init (&v2, GST_TYPE_ARRAY);
 g_value_init (&v3, G_TYPE_DOUBLE);
 g_value_set_double (&v3, 1);
 gst_value_array_append_value (&v2, &v3);
 g_value_unset (&v3);
 [ Repeat for as many double as your input channels - unset and reinit v3 ]
 g_value_init (&v, GST_TYPE_ARRAY);
 gst_value_array_append_value (&v, &v2);
 g_value_unset (&v2);
 [ Repeat for as many v2's as your output channels - unset and reinit v2]
 g_object_set_property (G_OBJECT (audiomixmatrix), "matrix", &v);
 g_value_unset (&v);

GstAudio.AUDIO_CONVERTER_OPT_MIX_MATRIX

GST_TYPE_LIST (not introspectable), The channel mapping matrix.

The matrix coefficients must be between -1 and 1: the number of rows is equal to the number of output channels and the number of columns is equal to the number of input channels.

Example matrix generation code

To generate the matrix using code:

 GValue v = G_VALUE_INIT;
 GValue v2 = G_VALUE_INIT;
 GValue v3 = G_VALUE_INIT;

 g_value_init (&v2, GST_TYPE_ARRAY);
 g_value_init (&v3, G_TYPE_DOUBLE);
 g_value_set_double (&v3, 1);
 gst_value_array_append_value (&v2, &v3);
 g_value_unset (&v3);
 [ Repeat for as many double as your input channels - unset and reinit v3 ]
 g_value_init (&v, GST_TYPE_ARRAY);
 gst_value_array_append_value (&v, &v2);
 g_value_unset (&v2);
 [ Repeat for as many v2's as your output channels - unset and reinit v2]
 g_object_set_property (G_OBJECT (audiomixmatrix), "matrix", &v);
 g_value_unset (&v);

GstAudio.AUDIO_CONVERTER_OPT_MIX_MATRIX

GST_TYPE_LIST (not introspectable), The channel mapping matrix.

The matrix coefficients must be between -1 and 1: the number of rows is equal to the number of output channels and the number of columns is equal to the number of input channels.

Example matrix generation code

To generate the matrix using code:

 GValue v = G_VALUE_INIT;
 GValue v2 = G_VALUE_INIT;
 GValue v3 = G_VALUE_INIT;

 g_value_init (&v2, GST_TYPE_ARRAY);
 g_value_init (&v3, G_TYPE_DOUBLE);
 g_value_set_double (&v3, 1);
 gst_value_array_append_value (&v2, &v3);
 g_value_unset (&v3);
 [ Repeat for as many double as your input channels - unset and reinit v3 ]
 g_value_init (&v, GST_TYPE_ARRAY);
 gst_value_array_append_value (&v, &v2);
 g_value_unset (&v2);
 [ Repeat for as many v2's as your output channels - unset and reinit v2]
 g_object_set_property (G_OBJECT (audiomixmatrix), "matrix", &v);
 g_value_unset (&v);

GST_AUDIO_CONVERTER_OPT_NOISE_SHAPING_METHOD

#define GST_AUDIO_CONVERTER_OPT_NOISE_SHAPING_METHOD   "GstAudioConverter.noise-shaping-method"

GstAudioNoiseShapingMethod, The noise shaping method to use to mask noise from quantization errors. Default is GST_AUDIO_NOISE_SHAPING_NONE.


GstAudio.AUDIO_CONVERTER_OPT_NOISE_SHAPING_METHOD

GstAudio.AudioNoiseShapingMethod, The noise shaping method to use to mask noise from quantization errors. Default is GstAudio.AudioNoiseShapingMethod.NONE.


GstAudio.AUDIO_CONVERTER_OPT_NOISE_SHAPING_METHOD

GstAudio.AudioNoiseShapingMethod, The noise shaping method to use to mask noise from quantization errors. Default is GstAudio.AudioNoiseShapingMethod.NONE.


GST_AUDIO_CONVERTER_OPT_QUANTIZATION

#define GST_AUDIO_CONVERTER_OPT_QUANTIZATION   "GstAudioConverter.quantization"

G_TYPE_UINT, The quantization amount. Components will be quantized to multiples of this value. Default is 1


GstAudio.AUDIO_CONVERTER_OPT_QUANTIZATION

G_TYPE_UINT (not introspectable), The quantization amount. Components will be quantized to multiples of this value. Default is 1


GstAudio.AUDIO_CONVERTER_OPT_QUANTIZATION

G_TYPE_UINT (not introspectable), The quantization amount. Components will be quantized to multiples of this value. Default is 1


GST_AUDIO_CONVERTER_OPT_RESAMPLER_METHOD

#define GST_AUDIO_CONVERTER_OPT_RESAMPLER_METHOD   "GstAudioConverter.resampler-method"

GstAudioResamplerMethod, The resampler method to use when changing sample rates. Default is GST_AUDIO_RESAMPLER_METHOD_BLACKMAN_NUTTALL.


GstAudio.AUDIO_CONVERTER_OPT_RESAMPLER_METHOD

GstAudio.AudioResamplerMethod, The resampler method to use when changing sample rates. Default is GstAudio.AudioResamplerMethod.BLACKMAN_NUTTALL.


GstAudio.AUDIO_CONVERTER_OPT_RESAMPLER_METHOD

GstAudio.AudioResamplerMethod, The resampler method to use when changing sample rates. Default is GstAudio.AudioResamplerMethod.BLACKMAN_NUTTALL.


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