tunnel

tunnel — Light tunnel effect

Synopsis

struct              GstTunnel;

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----GstObject
               +----GstElement
                     +----GstBaseTransform
                           +----GstVideoFilter
                                 +----GstGeometricTransform
                                       +----GstCircleGeometricTransform
                                             +----GstTunnel

Description

Synopsis

Element Information

plugin

geometrictransform

author

Filippo Argiolas <filippo.argiolas@gmail.com>

class

Transform/Effect/Video

Element Pads

name

sink

direction

sink

presence

always

details

video/x-raw, format=(string){ ARGB, BGR, BGRA, BGRx, RGB, RGBA, RGBx, AYUV, xBGR, xRGB, GRAY8, GRAY16_BE, GRAY16_LE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

name

src

direction

source

presence

always

details

video/x-raw, format=(string){ ARGB, BGR, BGRA, BGRx, RGB, RGBA, RGBx, AYUV, xBGR, xRGB, GRAY8, GRAY16_BE, GRAY16_LE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

Details

struct GstTunnel

struct GstTunnel;