pinch

pinch — Applies 'pinch' geometric transform to the image

Synopsis

struct              GstPinch;

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----GstObject
               +----GstElement
                     +----GstBaseTransform
                           +----GstVideoFilter
                                 +----GstGeometricTransform
                                       +----GstCircleGeometricTransform
                                             +----GstPinch

Properties

  "intensity"                gdouble               : Read / Write

Description

Synopsis

Element Information

plugin

geometrictransform

author

Thiago Santos<thiago.sousa.santos@collabora.co.uk>

class

Transform/Effect/Video

Element Pads

name

sink

direction

sink

presence

always

details

video/x-raw, format=(string){ ARGB, BGR, BGRA, BGRx, RGB, RGBA, RGBx, AYUV, xBGR, xRGB, GRAY8, GRAY16_BE, GRAY16_LE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

name

src

direction

source

presence

always

details

video/x-raw, format=(string){ ARGB, BGR, BGRA, BGRx, RGB, RGBA, RGBx, AYUV, xBGR, xRGB, GRAY8, GRAY16_BE, GRAY16_LE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]

Details

struct GstPinch

struct GstPinch;

Property Details

The "intensity" property

  "intensity"                gdouble               : Read / Write

intensity of the pinch effect.

Allowed values: [-1,1]

Default value: 0.5