openalsrc

openalsrc — Input audio through OpenAL

Synopsis

struct              GstOpenalSrc;

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----GstObject
               +----GstElement
                     +----GstBaseSrc
                           +----GstPushSrc
                                 +----GstAudioBaseSrc
                                       +----GstAudioSrc
                                             +----GstOpenalSrc

Properties

  "device"                   gchar*                : Read / Write
  "device-name"              gchar*                : Read

Description

Synopsis

Element Information

plugin

openal

author

Juan Manuel Borges Caño <juanmabcmail@gmail.com>

class

Source/Audio

Element Pads

name

src

direction

source

presence

always

details

audio/x-raw, format=(string)S16LE, rate=(int)[ 1, 2147483647 ], channels=(int)1

audio/x-raw, format=(string)U8, rate=(int)[ 1, 2147483647 ], channels=(int)1

Details

struct GstOpenalSrc

struct GstOpenalSrc;

Property Details

The "device" property

  "device"                   gchar*                : Read / Write

User device, default device if NULL.

Default value: NULL


The "device-name" property

  "device-name"              gchar*                : Read

Human-readable name of the device.

Default value: NULL